Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
OpenCAGENewsAlien Day 2025 - OpenCAGE v0.14
Major update

Alien Day 2025 - OpenCAGE v0.14

OpenCAGE · published 26 Apr 2025, 10:08 UTC · build 18241633

All newsPlayers around this dateRead on Steam

Script Editor

  • Updated websocket/syncing logic to send additional metadata to the level viewer
  • Added setup process to install components required for the level editor
  • Added ability to launch the level viewer with options
  • Reworked default parameter population to more accurately populate default values
  • Added additional metadata to variable entities to specify the type of node pin they are intended for
  • Reworked "special string" selection into "enum string" datatype for more explicit autofill
  • Added more enum string options ("list" values in the docs)
  • Animations are now populated contextually based on AnimationSet
  • Improved load times when selecting a string
  • Included additional parameter names for CAGEAnimation entities
  • Expanded enum dropdown input support (removes need for manual indexes)
  • Enum type now only selectable if not pre-defined
  • Create node option no longer shown if not in flowgraph mode
  • Checking a parameter/pin is now respected even if hidden by search
  • Function entities now receive default names based on their function type
  • Integer and float parameter inputs now use numeric up/down fields
  • Composite names now correctly cased
  • Fixed many smaller bugs and usability issues

Level Viewer

  • Now included with OpenCAGE! Follow the setup guide here.
  • Added syncing with the Script Editor (live-mirror added/removed/repositioned/updated entities)
  • Reworked editor script to hide all windows except Scene, and open correct scene with correct lighting setup
  • Removed support for loading textures (only shader colours now used)

Launch Game

  • Added an option to disable the "current gen" flag (more info)

Other Improvements

  • Fixed an issue where offline assets weren't tracked correctly and were always considered outdated
  • Updater will now force-close Unity to prevent conflicts when updating the Level Viewer
  • Fixed a rogue file lock issue in the updater
More from OpenCAGE

Other announcements

All news
Major update10 Jul 2026OpenCAGE v0.18.0Reworked interface to embed the level viewer · Composite browser can now have composites dragged onto the nodegraph to add a new entity · Added a new 'functions' entity browser which can be used to drag new function entities into the nodegraph · Added 'Search' window as an embeded panel · Added new options to search to allow searching within current composite · Added support for previewing mate…Major update7 Jun 2026OpenCAGE v0.17.0Added a new and improved Level Viewer , with extended two-way live-edit support! · Removed requirement to install Unity · Added preview support for various volumes (PlayerTriggerBox, etc), positions (PositionMarker, etc), and other script entities (SplinePath, LightReference, ParticleEmitterReference, etc) · Added ability to select meshes and other entity previews (LMB to select, CTRL+MMB to en…Major update6 May 2026OpenCAGE v0.16.0Script Editor · Added ability to modify model/texture flags · Added ability to export/import textures/models · Added ability to edit individual models · Added refreshed versions of all old configuration editors from the standalone tool: no more templates, much nicer UIs, and expanded support for all options, with documentation · Added new global constants editor · Added new hair and skin shadin…