Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Microsoft AllegianceNewsAllegiance 25th Anniversary Game!
Steam news

Allegiance 25th Anniversary Game!

Microsoft Allegiance · published 22 Mar 2025, 17:36 UTC

All newsPlayers around this dateRead on Steam

Allegiance is a quarter century old and remains unquestionably the best game available today.

Congratulations to everyone involved past and present that contribute to keeping Allegiance alive, epic and fun! The community has been through so much. We've grown up together and it's truly a coming-of-age story. Some players' kids play the game now and enjoy the consistently unique experiences that Allegiance provides. It's awe inspiring. Through all of the challenges in-game and out, Allegiance persists.

Allegiance has always been at its heart a competitive team-based game. It takes a coordinated team to unleash the full potential of winning strategies. Behind the scenes are many players who have spent and continue to spend countless volunteer hours contributing to Allegiance's greatness, be it by developing cores, maps, code, art, events, videos, even entire factions and all of the testing and balancing that goes with that. There are many heroes.

Included in the rank of Hero are all of the players. Much respect to the players who start small games from 1v1 to get the games going up to 10v10 and beyond. Special recognition to all of the players who've played for years and keep coming back to share laughs and awesome moments. And to new players who recognize the potential for unique epic experiences and tackle the learning curve: We love you! Three cheers for Allegiance players!

Join us all on Sunday March 30th at 3pm EDT for the biggest game of the year, our 25th anniversary game.

See you in space!

More from Microsoft Allegiance

Other announcements

All news
Game update10 Mar 2026AC_20Fixed: Chat size menu option and text margin padding AC_20 from Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fuel use and buff to "on-rate" On rate = 0.25 (from 0.125) More acceleration per second Emp Mine 1&2 mass = 1 (from 3) buff to…Game update10 Mar 2026AC_20Fix from Student: Chat title update in menu and text margins AC_20 From Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fuel use and buff to "on-rate" On rate = 0.25 (from 0.125) More acceleration per second Emp Mine 1&2 mass = 1 (from 3)…Game update10 Mar 2026AC_20 + small patch from StudentFixed: Chat size menu option and text margin padding AC_20 from Admiral Weeda: Retro booster Rate of consumption = -0.0005 (from -0.00075) Uses slightly more fuel per second than light boosters and less fuel per second than Booster 1/2/3 - overall buff to retro booster fuel use and buff to "on-rate" On rate = 0.25 (from 0.125) More acceleration per second Emp Mine 1&2 mass = 1 (from 3) buff to…