Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
fpsVRNewsfpsVR Beta - 2.3.9160
Game update

fpsVR Beta - 2.3.9160

fpsVR · published 30 Jan 2025, 12:21 UTC

All newsPlayers around this dateRead on Steam

The fpsVR BETA has been updated with the following changes:

Intel

  • Added support for monitoring the temperature of Intel Arrow Lake and Meteor Lake processors. After installing this update, when you first start the application, Steam will ask for elevated rights to complete the update of the fpsVR service that polls the processor.


AMD

  • There were several requests for support due to the fact that after updating the AMD video card driver, fpsVR stopped starting. The reason was that a failure occurs in the video card driver when initializing the API for monitoring the GPU (AMD ADL or AMD ADLX). So far, there is a suspicion that this happens with relatively new drivers (2024-2025). In this regard, fpsVR has been updated with functionality to detect such cases. fpsVR will now warn that there was a driver failure during the previous launch, if there was one, and that the driver needs to be reinstalled, or rolled back to an older version, and perhaps it is worth using the official driver cleaning utility (and this helps).


Other

  • The option to force the overlay position for seated games/applications is now saved in the app settings and is not reset after restart.
  • In Windows logs, the fpsVR service for receiving data on the processor temperature is now mentioned not as Service1 but as fpsVRcpuService
More from fpsVR

Other announcements

All news
Game update19 Jul 2026fpsVR - 2.6.9695The fpsVR has been updated with the following changes: · A bug in fpsVR when getting data via the Oculus API (Oculus Link on Quest or Rift) has been fixed. Previously, it hadn't showed up itself or gone unnoticed. The issue was: after switching the statistics session to "standby mode" after removing the headset and putting it back, fpsVR could get stuck waiting for a long time for data, even th…Game update18 Jul 2026fpsVR Beta - 2.6.9695The fpsVR BETA has been updated with the following changes: · A bug in fpsVR when getting data via the Oculus API (Oculus Link on Quest or Rift) has been fixed. Previously, it hadn't showed up itself or gone unnoticed. The issue was: after switching the statistics session to "standby mode" after removing the headset and putting it back, fpsVR could get stuck waiting for a long time for data, ev…In-game event12 Jun 2026fpsVR - 2.6The fpsVR has been updated with the following changes: General · The font used has been changed from MS San Serif to "IBM Plex Sans". This will allow for further development of the app for Windows and Linux (Proton) with a (nearly) identical user interface for both operating systems. · Motion Smoothing modes descriptions have been updated, removing the mention of half framerate, as it's irrelev…