We’re getting very close to launch.
First — thank you. The support, feedback, and wishlists have made a huge difference in getting the game to this point.
Here’s what’s new and what’s coming:
The full game is now in QA testing. Every system, level, and feature is being finalized and polished for release.
The entire game is fully translated into 12 languages, including voice and subtitles — ready for a global launch.
Since the original demo, performance has been significantly improved.
In many cases, framerates are up to 2x higher — especially on lower-end CPUs.
You can now choose how you want to play:
Set your difficulty in the Settings menu and tailor the challenge to your playstyle.
Easy
Normal
Hard
The demo has been updated with the new performance improvements and difficulty system.
If you haven’t played in a while, now is the best time to jump back in.
The main menu now reflects plans for future free bonus levels based on community ideas.
One concept currently in development: a dense forest battlefield where only Enemy Infantry can move freely — shifting the fight into close-quarters combat.
If you’re interested in the full game, please wishlist it now.
Wishlists directly impact visibility at launch — and help the game reach more players.
We’re very close. Stay tuned!