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Smith's ChroniclesNewsDevelopment Log: January 2026
In-game event

Development Log: January 2026

Smith's Chronicles · published 30 Jan 2026, 03:02 UTC

All newsPlayers around this dateRead on Steam

Greetings Blacksmith! Welcome to the end of January. We have a lot to share about our progress in developing Smith’s Chronicles so far, as we implement many new features and improvements.

Development Updates

  • Mix and Match Materials For Crafting

To add more variety to crafting gameplay, you can now choose which materials to combine when crafting tools and weapons. The materials used will affect the item's price, and some customers will request specific materials, so take your time to gather them and make sure you are ready for any request.

  • Creature Animation and Behaviour

Now, creatures/monsters will have more expressive animation when attacking, being attacked, and walking. Each monster will also have its own unique behavior, such as roaming a specific area with its group or chasing players for a certain distance.

  • Blacksmith Shop Improvements

Trends

To make selling more dynamic, we added the trends feature. It will randomly raise the price of a random item in the shop and is also likely to be purchased by customers. Make sure you're ready to craft the trending item to get more profit!

Bubble Chat

To indicate customers with special requests, we added a bubble chat icon above some customers' names to make it easier for players to prepare the item in advance.

  • Cutscene Pause

We understand that many players might need to do errands in the middle of their gaming sessions, so we added a pause option in the cutscene so you won’t miss any important story and conversation in Smith’s Chronicles cutscene.

  • Fast Travel

To make travel easier, we added a fast travel feature in the game. Now you can fast travel in and between certain points on the map.

  • Mini Map

To avoid players getting lost in Grandall, we added a minimap in the user interface so players can easily move to their destination.

  • Assembly Flow Improvements

The assembly flow has been simplified; you can now craft parts on the blueprint page to craft the item directly.  Also, using a slider, players can now craft many of the same items at once. Just make sure you have the materials to do it.

And that's all the updates from January. Thank you for your support, and see you in another development log next month!

More from Smith's Chronicles

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Community10 Sep 2026Smith’s Chronicles Announces a New LogoWe are excited to reveal a brand-new logo for Smith’s Chronicles! Redesigned from the ground up, this new look better reflects our game's visual identity, blacksmithing mechanics, and cozy atmosphere. We hope this refreshed design allows us to connect more effectively with fans of the genre. What do you think about our new logo?Community8 Sep 2026Smith’s Chronicles is participating in the Anime Game Festival 2026!Growing up, anime wasn’t just something we watched; it shaped our imagination, sparked our creativity, and ultimately inspired us to build our own world. That’s why sharing Smith’s Chronicles at Anime Game Festival 2026 feels so special to us. We’re so happy to be here alongside fellow fans and creators who love these stories as much as we do.In-game event31 Aug 2026Development Log: August 2026Greetings blacksmiths! Welcome to the development log of Smith’s Chronicles, August 2026 edition. There are plenty of updates and events to share with you. Development Updates · Smelting System Update Based on playtester feedback, many players think smelting is instant, but it is not; you need to wait a bit for it to finish. The smelting timer is now updated with a clearer visual cue, so player…