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Rogue EclipseNewsROGUE ECLIPSE DEMO DROPPING... NOW!
Steam news

ROGUE ECLIPSE DEMO DROPPING... NOW!

Rogue Eclipse · published 28 May 2025, 17:22 UTC

All newsPlayers around this dateRead on Steam

Hey everyone!

What is this?!? Two updates in the space of a week!?!

Honestly, it’s about time. We really appreciate everyone’s patience with us as we’ve been building this game and figured as a treat we’d release our demo early just ahead of the Steam Summer NextFest (which we’ll be participating with by the way!)

So what awaits you in the demo?

  • Tutorial
  • Entirely playable run
  • Multiple input options
  • Multiple Difficulty Modes
  • Multiple Enemies
  • Full-Voice Acting
  • Story Elements

FAQ:

Do I need a gamepad or a joystick to play this game?
NO! I’m pleased to say we have input support for keyboard/mouse and gamepad! Unfortunately we currently don’t have rebindable input options, this will change for the full release

How long is the demo?
This really depends on your familiarity with the genre and aptitude for piloting (which isn’t a must!), we’d expect a run to take anywhere from 20-40 minutes. However, in the full-release multiple successful runs would be required to complete the campaign!

Is Steam Deck Supported?

  • YES! I would highly advise sticking to the ‘Deck Optimized’ or ‘Ultra-Performance Mode’ options please!

    How different will this be from the full release?
    Massively in the sense we’ll have more unlocks, enemies, modes and options in the full release along with our boss-fights + campaign! Alongside this we’re using this demo as an opportunity to get an idea of how our runs are feeling at the moment!

    We really hope ya’ll enjoy the demo and have fun! In the meantime please do share your feedback with us, follow us on socials (Bluesky/Youtube) and we’ll see you starside!

    Best,

    Husban/Mcdoogleh

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    In-game event28 Aug 2026Rogue Eclipse Post-Launch Developer Update [2]Hey pilots, hope you’re all well and thank you so much for jumping into Rogue Eclipse! Just wanted to recap all of the activity that has been going on since the game has been launched and moreover share what’s coming up: Here what has been done: · Fixed menu/input issues for controllers / keyboard+mouse · Fixed issues where player display/graphics settings weren’t being saved · Graphics setting…Game update21 Aug 2026Rogue Eclipse Post-Launch Developer Update - Hotfix [6] [Version 1.007.019]Fixes · Graphics settings are now stored on a per-platform basis (Steam Deck settings won’t interfere with your PC & vice-versa!) · Display & Frame-Rate settings should now save and apply properly now · Auto-Level has been renamed to Auto-Roll (will look into expanding on tooltips further going forward to explain this) · Fixed an issue where duplicate sectors would appear - This was causing som…Game update20 Aug 2026Rogue Eclipse Post-Launch Developer Update - Hotfix [5] [Version 1.007.016]Fixes · Fixed a spawning issue with one of the encounter presets in Chapter 2. Known Issues · If a Steam Controller or Dualsense is plugged in you cannot swap over to keyboard/mouse controls in gameplay , temporary solution is to unplug/disconnect aforementioned controller only if you wish to enable the keyboard/mouse controls · This on the input-swapping issue with these controllers · This iss…