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SoulmaskNewsSoulmask 1.0 Update Patch #7
Game update

Soulmask 1.0 Update Patch #7

Soulmask · published 23 Apr 2026, 07:05 UTC

All newsPlayers around this dateRead on Steam

Dear Chieftains,

To provide a better gameplay experience, the servers will undergo maintenance at 07:00 UTC on April 23, with an expected downtime of 30 minutes. This update includes a client update, so please make sure to update your game client in order to continue playing normally. Thank you for your understanding and support. The details of this maintenance are as follows:

[New Features and Adjustments]

  1. Mask Node Repair now supports material retrieval from surrounding chests.

  2. Consecutive use of food items no longer requires waiting for the consumption animation to complete.

  3. Adjusted the reading duration for all Ancient Tablets and Divine Tablets.

  4. Added a ground ship docking system usable on terrain (installed on foundation sides), along with corresponding crafting blueprints.

  5. Observers and Patrollers no longer require Explosive Cans to descend automatically upon entering combat.

  6. While building on a ship, the display of current structures built / maximum build capacity will be shown.

  7. Damage numbers from tribesman and allies operating cannons to attack structures are now visible to all other tribe members.

  8. Resizing of Protective Fields is prohibited during the durability recovery period.

  9. On PvE servers, Shipboard Protective Fields no longer block player characters and mounts.

  10. On PvP servers, player characters and mounts within their own tribe’s campfire radius will no longer be blocked by enemy Protective Fields. (Effect activates 30 minutes after campfire placement)

  11. Revised translation wording for Protective Field construction interval restrictions.

  12. Defensive cannons operated by tribesman will no longer attack creatures held in players’ arms.

  13. After disabling the build quantity limit for structures on Giant Elephants and ships in coefficient settings, total power consumption will no longer be calculated when installing Anti-gravity Engines.

  14. Shipboard Protective Fields no longer block players and creatures within No-Construction Zones.

  15. Ship engines will automatically activate and enter flight mode once docking is completed.

[Bug Fixes and Optimizations]

  1. Fixed an issue where the overhead sun orb would remain after death while under Glorious Hymn mimicry state.

  2. Fixed an issue where Celestial Wings could sustain hovering via continuous skill casting in no-fly zones.

  3. Fixed visual flickering issue with the Llama Saddle.

  4. Fixed an issue where cross-server migration would clear tribesman groups and favorite entries.

  5. Fixed an issue where large capture traps were unable to capture Giant Elephant calves.

  6. Fixed an issue where tribesman would not equip items after retrieving them from the Weapon/Gear Rack.

  7. Fixed an issue where partial structures remained after ship destruction in certain cases.

  8. Fixed an issue where tribesman-operated Ballistas, Heavy Ballistas, Cannons and Rockbreaker Turrets failed to target enemy cannons.

  9. Fixed an issue where arrow towers and advanced arrow towers operated by tribesman would attack ships.

  10. Fixed an issue where seated tribesman at the Training Ground occasionally failed to undergo training.

  11. Fixed an issue where seats became unusable after resting tribesman departed for training at the Training Ground.

  12. Fixed an issue preventing mask unlocking under specific circumstances.

  13. Fixed an issue where some players could not complete the Small Anti-gravity Engine tutorial quest in Survival Mode.

  14. Fixed an issue where weapon durability was not properly consumed from damage dealt by certain mastery skills.

  15. Fixed incorrect spawn positions of relic chests in beast dens at Sandcry Gorge.

  16. Fixed incorrect map icon for the mine at Crystal Valley, Searing Coast.

  17. Fixed an issue where humanoid bosses in the ancient pyramid at Starfall Fields would be disappeared after entering dormancy.

  18. Optimized background music played during combat with humanoid NPCs.

  19. Optimized the tribesman details interface at the Training Ground; pressing ESC will no longer directly return to the main Training Ground screen.

  20. Optimized the invincibility effect of Tier 2 Torch of Eternity mask.

  21. Optimized the tribesman position reset function.

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