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Dung Ho!NewsPatch 1.0.3 - New Features, Bug Fixes, and Quality of Life and World Updates!
In-game event

Patch 1.0.3 - New Features, Bug Fixes, and Quality of Life and World Updates!

Dung Ho! · published 20 Mar 2026, 19:42 UTC · build 22437458

All newsPlayers around this dateRead on Steam

Ho, beetles!

Thank you everyone for your valuable feedback as we launched Dung Ho! into the world. It’s been just over a week since launch, and we’ve been blown away by all your feedback, bug reports, and general enthusiasm.

With your help, we’ve been hard at work tidying things up, smoothing out the bumps, and polishing the pile. Here’s what we’ve fixed in this latest patch:

Quality of Life Updates:

  • By popular demand, the Dung Ball interaction should now feel less sticky and magnetic - so it should be easier for you to engage and disengage with the Dung Ball!

  • Overhauled the Dung Ball Health HUD so it should be more clear to you when it takes damage.

  • Added indicators for item usage (Throw, Drop, etc.) while items are equipped.

  • Added a small crosshair to assist players while aiming their throwable items.

  • The Root Bridge item now grows faster!

  • Removed safety zone VFX that was obscuring visibility on lower graphic settings.

  • Customization menu now has functional arrows for improved navigation.

  • Repositioned the Begin Journey interact zone for better usability.

New Features:

  • DING DING DING!! (or is it dung dung dung?) We added a boxing ring to the tent so now you can slap your friends to your heart's delight.

  • Added a News Bulletin in the Main Menu and Additional Tips.

  • Added a new Ragdoll Emote! Press 4 or down on your D-Pad to play dead.

  • Victory Music and SFX have been overhauled and celebration time extended. You earned it, beetles!

Level / World Updates:

  • Added some more Lily Pads in large bodies of water.

  • Increased the power and threat of giant moving beasts! Watch out!

Bug Fixes:

  • Fixed the Journey Progress HUD that was not updating correctly in Casual mode.

  • Fixed collision on the large termite mounds and camera collision on a few foliage types.

  • Fixing LOD issues with Beetle Faces.

  • Selecting Retry in Casual or Random Journey will now retry that seed, rather than rerolling.

  • Other various fixes and improvements.

Now: Update your games and get rollin'!

BUG REPORTING

And if you find any issues or have feedback while playing Dung Ho!, write a post in the Community Hub or join our Discord and leave a message in the bugs-reporting channel.

More from Dung Ho!

Other announcements

All news
Game update19 Aug 2026tiny fix for a bug.Fix for pirate bombard ships not firing.Game update17 Aug 2026Tower fix and balance updateFixed an issue where bomb towers would not stop firing. Fixed an issue where more towers than expected would spawn during the Tour of Africa Significantly increased the pause time before pirates chase you again after a Pirate attack. Players like a little more time to recover.Game update13 Aug 2026Framerate uncapping update!Framerate options! You can now set your framerate cap or uncap it! Significantly increased the items spawning in the Africa map. More toys! Reduced the sound alert radius of items. Various other bug and stability fixes.