🔧 Patch Notes - 10th of March
This update focuses on bug fixes, online co-op improvements, gameplay polish, and performance optimizations.
Online Co-op Improvements
- Fixed online party clients not initializing correctly when joining a party in the character selection screen
- Fixed unlocks and progression not saving properly for online party clients
- Fixed Aleifr not unlocking for all players in an online party
- Fixed multiple local players being brought into an online party unexpectedly
- Improved player and gamepad initialization during online play
Gameplay & Mechanics Fixes
- Fixed several cases where players could place or throw items into walls, underground, or out of bounds
- Fixed player clipping through terrain while dragging idols and falling through floors
- Fixed dash and throw interaction issues:
- Players can now start charging a throw while dashing
- Fixed dash being blocked when holding the throw button
- Fixed player being able to start vacuuming while dashing
- Fixed idol drag behavior when rooms teleport in Mansion 05
- Fixed items being blocked incorrectly by the ritual circle in Mansion 00
Level Fixes
- Fixed police not entering through the front door in Mansion 01
- Fixed neighbour closing the door after police entered, trapping them inside
- Ghost, portal monster and blood manifestation can no longer spawn when old one has been summoned
- Any ghosts or portal monsters now despawn once the Old One is summoned
Item Fixes
- Fixed items spawning underground when dropped just before drowning
- Fixed items appearing on delivery boats before the previous delivery returned
- Fixed delivery boat stuttering in Docks 05
- Fixed delivery boat sound not playing when ordering items immediately after a previous delivery
- Fixed items falling through the map when thrown under stairs in Docks 00
Interaction & UI Improvements
- Fixed use-item prompt appearing incorrectly when items are dropped on workstations
- Items can now be picked up immediately after being dropped
- Fixed prisoner cage door playing sound repeatedly when interrupted
- Fixed sacrifice rotation on ritual circle in Mansion 01
- Fixed lambfish placement on ritual circle
Progression & Save Fixes
- Fixed level completion time in save files being overwritten even when the new time was slower
Performance & Technical
- Optimized multiple asset texture sizes
- Removed unnecessary collision above shack doorframe
- Attempted fix for the Hologram Monster logo not appearing on game startup
âš Known Issues
We are currently investigating the following:
- Helping an online party host unlock later levels does not unlock the intermediate levels
(Example: unlocking level 5 does not unlock levels 3–4) - If Aleifr is unlocked but the level is not finished, the Unlock Aleifr star is not granted
- Online party clients can currently only navigate pause menus using the mouse
- Online party clients may see fog on the World Map that the host does not
- Online party clients cannot currently see level info popups on the World Map