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DIGGERGUNNewsDIGGERGUN in 2026!
Community

DIGGERGUN in 2026!

DIGGERGUN · published 5 Feb 2026, 11:49 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, Kabloop here! I hope you're all well. This is just a quick update on DIGGERGUN and what to expect in the future.

First off, I’m incredibly thankful to everyone who has left a review! Reviews really help DIGGERGUN with discovery, as well as encouraging others to pick-up the game and experience it for themselves.

I genuinely mean it when I say it has been amazing to see everyone’s responses to the game and I couldn’t be happier with how DIGGERGUN’s been received.

When it comes to the future of DIGGERGUN there are a few things: 

On the subject of updates, I will continue to issue patches addressing any bugs that pop up. These will be on an ad-hoc basis. As for Steam Achievements not working, I’m still looking into the issue and hope to address it soon. 

When I released DIGGERGUN, I considered the game “complete”. And apart from a few balance changes and content tweaks following its release in November, I still consider that to be the case. There won’t be any new content added to the game, but I will address any problems if they come up. 

I’ve been really happy with how the Steam Deck, Mac and Linux versions of DIGGERGUN have been received since the game was updated to include them in late November. I aim to promote this version a bit more, especially as there were calls from numerous members of the community asking for it.

When it comes to making DIGGERGUN more accessible to a wider audience, there will be some news about that later in the year. Unfortunately, I can’t go into that particular piece of information yet, but it’s incredibly exciting that more people will be able to get their hands on DIGGERGUN! Stay tuned for more information!

As for me, and what I’m doing now that DIGGERGUN is released… well, I've been working on something new! In truth, I’ve become very enamoured with this new game. On the one hand it’s quite different from DIGGERGUN, on the other, it shares a lot in common. The subject matter is deeply interesting to me, and I’ve been having an absolute blast researching everything. I’m still in the designing and writing phase, but I do look forward to sharing more news about the game very soon. You can follow me on bluesky, or just stay tuned to this blog to find out more!

That’s it for now folks! I’ll be sure to keep this blog updated so keep your eyes peeled!

Thanks for everything everyone, I hope you all keep enjoying DIGGERGUN!


~ Kabloop

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Community30 May 2026Steam Achievements Are Now In DIGGERGUN!Hello everyone, Kabloop here. I hope you're all well! This is just a quick update on DIGGERGUN. As of the 12th May patch, DIGGERGUN has been updated to finally fix Steam Achievements! Whilst achievements have been in the game since launch, there have been numerous issues with their implementation, including them crashing some users' games. Due to their instability, Steam Achievements had been c…Game update12 May 2026DIGGERGUN Patch - 12th May, 202612th May, 2026 Fixes: The Face: After Finishing Questline - Fixed a bug that caused the game to still track interactions with The Face after his questline, causing a soft lock when entering the area where he’s housed. Steam Achievements - Reprogrammed the Steam Achievements implementation. Please tell me if it works!Game update12 Mar 2026DIGGERGUN Patch - 12th March, 202612th March, 2026 Fixes: Rose Questline Level 6 - Fixed a bug that caused the rest of their questline to not play out if the time changed from 23:00 to the next day during the start of their level 6 cutscene. Rufus Questline Level 6 Missions Rufus Level 6-3 - Fixed an issue that was causing the robots to move incorrectly by getting "stuck" between the dirt blocks and the platform they're on, cau…