
Added 4 new items, unlocked by default, that you can grab from loot chests during a run, all are rare or epic tier. They grant some powerful multipliers for your damage output, which you can further scale up by collecting more elemental sigils during your run.
New Item: Azure Crown
New Item: Verdant Crown
New Item: Voidbeast Helmet
New Item: Wargoblin Helmet
Map Event Markers had a lifetime after which they disappeared. Now they stay on your map until collected, with a maximum of 7 Map Events being active at a time, to not clutter your HUD too much.
Fixed: Map Event Chests (the ones you unlock with Gold) could sometimes run out of items when banish was used a lot in the early game, when not many items are unlocked. Or if pursued a lot in the early game. This could lead to stalling. I've made the whole system more robust for such edge cases.