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DSXNewsDSX v3.1 BETA 1.44 released. Check out what's new!
In-game event

DSX v3.1 BETA 1.44 released. Check out what's new!

DSX · published 4 Apr 2025, 10:06 UTC

All newsPlayers around this dateRead on Steam

If you encounter any bugs or issues, reporting them to our Discord server will be the best way to get the support you need. Join our Discord server

BETA 1.44 Release Notes:

APP Updates:

    Branding & UI:

    • Updated DSX logo/icon to a simplified white D‑Pad.
    • Refined DSX setup and improved launcher handling (including better admin rights handling).
    • Updated “Dark UI cards” to a lighter, more modern look.

    Core Improvements & Bug Fixes:

    • Enhanced app settings loading and window focus on startup.
    • Fixed issues with logging—corrected DLC ownership status logging and improved cache logs.
    • Resolved a background hang in Device Manager caused by an awaited Task never completing.
    • Fixed the Internet connection check loop when the two‑week cache expires with no connection.
    • Updated DSX.Steam and Launcher projects with numerous bug fixes and performance improvements.

Achievements:

  • Fixed issues with updating local achievement files.
  • Resolved a bug that froze the app during achievement syncing on repeated splash screen invocations.
  • Fixed a crash in DSX.Steam during SteamAPI shutdown when a callback timer was still active.
  • Corrected data parsing in UpdateStat and enhanced logging between DSX and DSX.Steam.

DSX Console Companion App:

  • Completely rebuilt the DSX Console with a modern GUI and support for multi‑command handling.

Controller Manager:

  • Fixed duplicate entries in the controllers’ JSON configuration file.

Physical & Virtual Devices:

  • Fixed DS4 motion data issues and corrected inverted DS4 emulation rumble values.
  • Numerous enhancements in processing data sent to physical devices.

Controller Mapping Page:

  • Redesigned multiple UI sections for improved navigation.
  • Added options to select gyro/accelerometer modes for dual‑stick operation.
  • Introduced UI adjustments for right stick pitch (X‑axis) settings.
  • Implemented auto‑enabling of Z‑axis when accelerator mode is activated.
  • Added options to disable output X/Y axes in both shortcuts and motion mode settings.
  • Added a “None” option for touchpad/joysticks/motion sensitivity activation.
  • Introduced Stick‑To‑Controller Buttons mode.

Haptics | Rumble Page:

  • Removed redundant max rumble limits and haptic intensity settings (intensity now controlled via separate sliders for left motor, right motor, and speaker/headset).
  • Implemented Audio‑to‑Rumble with selectable sound source and a digital/analog detection test.
  • Enhanced digital audio processing for Audio‑to‑Haptics.
  • Fixed audio haptics issues when using the controller’s sound device (bad looping resolved by muting speaker/headset).

Home Page:

  • Fixed quick action updates so that virtual device selection no longer triggers errors.

LED Page:

  • Redesigned with a new color picker.
  • Updated battery LED animations with two modes (gradient colors and current battery level).
  • Added a warning card for non‑DualSense controllers regarding DualSense LED features.

Installed Games Page:

  • Added new list and grid views for installed games.
  • Fixed an issue where renaming a game profile didn’t update all games assigned to that profile.

Virtual Device Options Page:

  • Added DualSense (Audio Device) selection on both the Home and Virtual Device Options pages (requires an updated VirtualPad Driver coming at a later date).
  • Introduced new haptics modes for virtual devices with audio (Disabled, Haptics‑to‑Rumble with gain, and Haptics Passthrough).
  • Made the live data feed for virtual devices manually enabled.

My Controller Page (Previously Controllers Page):

  • Improved the raw motion data UI.
  • Added a green screen feature for enhanced live raw feedback.
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