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Automatic Battle:Galaxy GeneralNewsAuto Battle: Galactic General 1.06 Update Plan
In-game event

Auto Battle: Galactic General 1.06 Update Plan

Automatic Battle:Galaxy General · published 10 Mar 2025, 01:41 UTC

All newsPlayers around this dateRead on Steam

Version 1.06 Update

The official version will differ from the beta, with new surprises awaiting you!

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1. Addition of Two Hero-Specific Skills. Currently set to only deactivate upon flagship destruction.

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1.1 Piloting: Allows heroes to control their flagship, shifting the gameplay mode to keyboard operation. The spaceship can move forward, backward, left, and right using WASD keys, with the spacebar for braking. Mouse direction determines the ship's orientation. Right-click to lock onto a target. Provides an action game experience.
1.2 Commanding: Allows heroes to control their fleet, transitioning the gameplay mode to RTS. Right-click to set a target or destination.

2. New Difficulty Levels Added.

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Player feedback indicated the game was too challenging, so now players have four difficulty options. The current version's difficulty will be designated as Master, the highest difficulty level (where hero skills cannot be used). Lower difficulties offer more initial spaceships, equipment, and skill commands to reduce frustration.

3. Tutorial Videos Added.

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Players found the game difficult to get started, so tutorial videos in both Chinese and English have been added, accessible from the menu. New players, watch out! Videos for the newly added hero-specific skills are not yet available.

4. Ship Fire Control Radar Display Added.

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The combat interface now shows a fire control radar for ships when clicked with the left mouse button, either on the ship or its icon below, allowing players to adjust ship equipment based on radar performance.

5. Version Display Added to the Game Start Screen.

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6. Soft Trigger Zones Added to Smooth Screen Movement.

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Modifications:

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The near-defense system's target selection has been changed to all enemies, with secondary weapons automatically attacking once enemies enter the primary weapon's attack radius.
The appearance of the flagship StarRiver has been revised.
The default target for commands and skill attacks has been modified to match.
Installation instruction arrows have been removed and replaced with tutorial videos.

Bug Fixes:

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Fixed an issue with ship movement and steering.
Corrected several textual description errors.
Resolved an issue where failing LEVEL 22.1 and proceeding to LEVEL 23.1 prevented the storyline from continuing. Specifically, in Chapter 3's "Decisive Moment II". To avoid this bug before the new version, players must successfully complete LEVEL 21 or LEVEL 22.1.
Fixed a potential storyline continuation bug.

Contact Information on the STEAM Store Page

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