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Churn VectorNewsUpdate 3d3158a3
In-game event

Update 3d3158a3

Churn Vector · published 8 Mar 2025, 08:33 UTC · build 17644210

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Hello agents!

Today's update is a bunch of audio enhancements and bug fixes! The games maps should now feel more alive with the addition of many point sounds and updated reverb zones as well as the return of the plapping audio effects!

The new audio component is available to mod makers in the SDK to help bring sounds to your maps without impacting performance when a large number of them are used, check out the Wiki on the SDK Github to learn about it!

List of changes:

  • Added ambient point sounds to all maps
  • Added plapping and slimy sounds when using a penetrable
  • Fixed some audio stingers not playing consistently or at all
  • Fixed first use of penetrables sometimes not initializing properly
  • Minor fixes to some interactable positions on Tower and Warehouse
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Other announcements

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Game update30 Jan 2026Patch 613977fHello Agents! This is a small patch to address some of the issues players have been seeing with Boss dragon on the City map! · Refined Boss Dragons possible interaction points, they should now spend most of their time on the upper floor looking for workers to grab · Updated the positioning of some interaction points to prevent cases where NPC's could become stuck when attempting to pathfind to…Game update6 Oct 2025Hotfix 57e6a7e7Updated Unity version to patch recent Unity Exploit.Game update18 Sep 2025Hotfix ad7dca2Quick hotfix to address the camera issues that the latest updated introduced, thanks to everyone for reporting that one! · Changed how the player character is treated when inside a breeding stand NPC to keep them separate from the NPC, this should fix the camera issues that were happening when said NPC was vored. · Updated the boss dragons possible interaction spots on the City map, this should…