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SUPERHOT VRNewsSUPERHOT VR Patch 1.0.3 - new control scheme goes default + a little extra
Game update

SUPERHOT VR Patch 1.0.3 - new control scheme goes default + a little extra

SUPERHOT VR · published 13 Jun 2017, 16:00 UTC

All newsPlayers around this dateRead on Steam

Alrighty! So we spent the last few days testing and retesting the new control scheme and had you guys check it out as well. It does seem to be more comfortable for most, so we're now pushing the update to the default channel.

Quick refresher on what this actually means (and what we totally look like in skintight spandex):
https://www.youtube.com/watch?v=9UGFOzrIlKg

To sum it up:

  • To grab an object use the trigger
  • To release it use the touchpad
  • You grabbed a gun? Shoot with the trigger.
  • Wanna go melee? Just hold the trigger while unarmed and punch away!

So the complete, thoroughly documented change log for the 1.0.3 patch shapes up to:

  • New control scheme
  • Changed pivots on some objects to make them more comfortable
  • Updated ingame animated tutorial
  • Moved some objects around a bit
  • Fixed some performance issues

And if you're already used to the original control scheme and would rather have it stay that way, we've got a special beta branch just for you. Follow these three steps and squish away on the Vive grip buttons just as you did before:

  1. In your Steam library, right click on SUPERHOT VR and click on "Properties"
  2. Click on the BETAS tab
  3. Change the drop down to "original-vive-control-scheme".

PS. In case you haven't been watching the Sony E3 conference last night, I'm guest-posting for Szymon while he's out at E3 announcing SUPERHOT + SUPERHOT VR for PS4 🔥. Here's a super fancy new trailer for that:
https://youtu.be/Sg5xLLeYimc

Cheers!
Tom from SUPERHOT Team

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