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BANZAI ROYALENewsSmall Patch & Super Cool Roadmap
Game update

Small Patch & Super Cool Roadmap

BANZAI ROYALE · published 11 Sep 2018, 16:53 UTC

All newsPlayers around this dateRead on Steam

こんにちは it's us again


A Wild PATCH has appeared!
o FIGHT
o ITEM
o RUN
o READ

Hey folks! We're here to present to you a few fixes! And some nice optimization which some of you have been all jazzed about. But the most important thing we have going on is our BRAND NEW ROADMAP!

As a note, the price of the game will increase each time that we complete a Milestone. However, if you own the game you will not need to pay more, and all Milestone features are added to your game free of charge. We thank you folks so much for being with us while we're in Early Access and your feedback has been fantastic!

There are also a few things we got planned that will be like fun little surprises. You can ask us about it but I'll probably be really vague and then panic because I can't keep a secret to save my life.

If you've any questions, comments or suggestions, feel free to yell very loudly at me on our Discord! Otherwise, on to the patch notes

Super Cool Patch 0.2.0.2

Added

  • Death icon that shows player deaths on the minimap (global)

Balance

  • Reduced Boomstick overall spread to 15° (from 18°) and individual pellet spread to 5° (from 6°)
  • Removed center entrance player spawn
  • Moved right entrance player spawn closer to the center entrance
  • Added item briefcase at the center entrance - Special thanks to メタリア for bringing this to our attention!

Changed

  • Dodge roll will no longer adjust trajectory if the adjusted trajectory will result in falling out of the level
  • Reduced amount of dynamic shadow casters that doesn’t contribute much to overall scene lighting for improved performance
  • Reduced SSAO sample count for faster performance
  • Disabled screen-space fog to improve performance
  • Disabled Minimap background blur to improve performance
  • Optimized cloud shader
  • Optimized item outline shader
  • Optimized screen-space Fog of War shader

Fixed

  • Fixed dodge roll adjusted trajectory not breaking windows
  • Fixed wall with missing collider on Hostile Work Environment - Special thanks to コウボキン for finding this bug!

Well! That's all we got for you today folks. I hope you liked this edition of reading a bunch of text and looking and cool photos because I know I did.

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