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AlchemageNews0.12.0 Update
Community

0.12.0 Update

Alchemage · published 23 Jan 2019, 01:23 UTC

All newsPlayers around this dateRead on Steam

Including content updated in version 0.11.0 at December 5th, 2018

  • In 0.12.2
  • Many Multiplayer bugs fixed.
  • In 0.12.1
  • Alpaca kept in a will slowly recover its HP
  • This update may cause some mud walls to be undiggable. You can use command "wall.erase" to clear out the wall.
  • New block .
  • New block .
  • New block .
  • New wall .
  • New wall .
  • New wall .
  • New plant .
  • New plant .
  • New placement .
  • New placement .
  • New placement . You can put your armor and cloth on it
  • New placement .
  • New placement .
  • New placement .
  • New placement .
  • New placement .
  • New Equipment .
  • Visual FX improvement for magic and .
  • New weather system with rain and snow.
  • Console commands have been tweaked. Check the thread "Some Usefull Console Commands" at Discussion for new commands.
  • Now you can plant sapling in flower pot.
  • Network connection stability slightly improved.
  • Now you can customize your character's hair color when creating new character.
  • Add player chat bubble.
  • is moved to wall layer and has a new look.
  • It is now possible to place transparent walls like underground.
  • Add several predefined structures like a deserted village and ancient ruins in map generation.
  • Bug Fixed: Sometimes your alpaca kept in a get lost.
  • As the chance for a rain to come is low, if you are very eager to see it, use command "event.start 500103" to summon a rain.
  • This update may cause placements as , , firstly created at an old version be lost. You may need to craft them again.
  • If there is an empty tile on which you can not place any other tile, point your mouse cursor at it and type in command "tile.erase" at Console to clear it.

    ABOUT WHY THIS TIME TOOK SO LONG
    Actually, the development for this game has already been suspended and our team has been assigned other tasks to do, mainly to assist in the development of other projects by our publisher. We are still able to work on Alchemage, but we can only do this during the breaks of our assigned jobs, for the last couple of months. That means later update period for Alchemage is uncertain. It is sad that it turned out like this after so many efforts we put into this game, but we are not yet giving up on it.

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