New build Ver 0.3.0_b3, Steam BuildID 3412585
* 360 spin penalty is only activated if the weapon is in active trace/sweep.
* Cursor is now correctly centered
* Hud Markers:
- Only Objectives are shown as default, less clutter now.
- Cycle Marker visibility with "B"
- Markers cycle: None - Only game objectives - Utilities(Ammo boxes etc)
* Syringe, upped the stamina cost to 15 from 5 to make it less abuseable.
* Armor is not reduced when player is attacked during spawn protection.
* New Crosspistol melee animations.
* Syringe Dartpistol(upgraded):
- Removed magnifyer material from Dart Pistol
- Dart will now cure 100% infection and heal 50HP, it also infects enenmy with 50%
* Syringe hit cures 100% infection and infects nmy with 50%
* Thrown Syringe cures 100% infection, it also infects nmy with 50%
* Ballista:
- Uppgrading now only sets 25 more hp on Ballista, was 50. This makes lvling up slower.
- Removed Fire effect for better visibiliy when in lvl2
* Scamper dies from headshots again, no more headless Scampers running around.
* Intro movies at game startup:
- Added Music and Levels movie.
- Also added back the credits to play for very very slow computers.
* Arenis map updates:
- Lever removed collision and setup usable collision properly
* Castle map updates:
- Fixed Culling issues on large roof, create a new large model out of several smaller.
- Added more lights to some dark spots.
- More blocking volumes to prevent players from getting outside the level.
* Winter Village capture flag, fixed distance counter
* Windkeep map update:
- Removed Post processing and rebuild light. This fixed the bug with bright levl after Telescope use.
* Elixir bottles:
- Added large capsule as trace component so its easier to use.
- Changed usable icon into potion.
* Boomstick(Arrow with bomb) - Less arc and longer range
* Catapult can be restocked with the Workhammer attack1
* Fixed Servant initial teleport.
* EndGame Chat, don't send message when input area is empty
* FireCage now shows countdown for cooldown
* Fixed crash in inventory handling.
* Fix for crash when dropping weapon at player death.
* EndGame UI moved BG image down a few pixels to avoid overlap with servername
* Smokepot no longer makes zig-zag patterns in air
* Increased initial connection timeout with 10 sec.
* Increased waiting time when entering map with 10 seconds.
* Dedicated Servers:
- Will retry registration on high latency Steam backends.
- Will retry registration if logged off.