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Hell WardersNewsDev Blog Week 5 - Quest & missions (3/7/2017)
Community

Dev Blog Week 5 - Quest & missions (3/7/2017)

Hell Warders · published 3 Jul 2017, 14:24 UTC

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Thank you for reading the weekly development blog of Hell Warders. This week we brought you an update on quest & missions

Currently, we nearly finish the quest and mission system and developing different types of quest. It will be similar to the game Monster Hunter where you accept a quest and head out and fight. Although we do not have their "semi-open" world, it is still tower defense with a similar feeling.

There will be different tiers of quests which players can progress, earning a Hell Warders Rank (account bound), which unlocks cosmetics in future. Each quest will have its own star level as difficulty indicator. These quests will act as a campaign for players to advance in the Hell Warders World. Clearing each quest will award experience points for the Hero & items. These items will have a game-changing effect on the hero, for example, Ash's equipping a fire sword will increase the radius of his skill etc.

We hope this campaign system will bring users a better experience in this game, also do not forget about the tower loadout system we will be developing in coming weeks! They both complement each other very much!

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Community11 Mar 2019Hell Warders - OUT NOW!Hell is at our gates - so rise up as one of the mighty Hell Warders! Brave the epic saga alone or come together with other Hell Warders on local and online multiplayer. The fightback starts now!Game update21 Jun 2018Patch note v0.7Firstly, we would like to apologize to all the fans that have been waiting for an update. Our development team has been working this whole time, but due to unstable builds, we did not want to risk to disappoint you. This version will give you an entirely new feeling of Hell Warders; we hope you enjoy the game. Important: All previous saves have been wiped. Detailed patch note: - Added full scen…Community26 Apr 2018Nearly there!!Finally, we have finished developing the Act 4. We have postponed our Act 4 release because we would like to take this time to polish the game and give all users a better experience. We have also spent a week in San Francisco exhibiting in GDC, and we have closed some deals with publishers. The estimated time for next upcoming patch 0.7 will be in 1-2 weeks!