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Mind VesselNewsPatch Notes v0.8 - 28 / 04 / 2026
Game update

Patch Notes v0.8 - 28 / 04 / 2026

Mind Vessel · published 28 Apr 2026, 15:22 UTC

All newsPlayers around this dateRead on Steam

Hi everyone, I want to start by saying thank you so much for trying out the demo of Mind Vessel! I saw some videos and got feedback from you, and I started to work on some issues you encountered, like the attractiveness of hybridizations or the distribution of rooms on the map.

New content

The Graveyard

The priest have now a Graveyard option instead of the Heal. This option allows you to bring back 1 spirit of your choice that you sacrificed earlier, and heal 1 heart in the process. But that's not all, the priest will add 1 seal to every spirit you sacrifice that give a new unique bonus.

A priest room is guaranteed before each boss so you can sacrifice a spirit for an hybridization without risking to throw your run if you don't get it back.

Seals

There are now 6 types of seal you can put on your spirits for new bonuses, like bonus ATK at start of wave or immunity to enemy effects. The priest add 1 seal to every spirit you sacrifice at an hybrid room, and you can stack them.

New synergies with seals will be added in the future so you can make builds around them in some runs, like mindstones adding seals to spirits if you do some actions and mindstones giving bonuses depending on the amount seals you have.

Balance

  • Mother: Increased the focus given to both spirit (2 -> 3)

  • Pain: Increased the focus given to right (4 -> 5)

  • Increased the amount of focus per upgrade in general

  • Weapon : Changed the first ability (+6 ATK -> +3 mana to left)

  • Reduced the amount of hybrid and lost spirit rooms, increased the amount of priest rooms. A priest room is now guaranteed before each boss

Upcoming

Game mode : Priest domain

I am currently working on a new puzzle game mode that will give you more content as well as a way to practice on the combat system. You will have different levels in which you will face 1 enemy, and will be given a team to defeat it. But you will have to figure out how to organize your spirits and their effects to win.

Thanks a lot for playing, see you next time!

More from Mind Vessel

Other announcements

All news
In-game event12 Sep 2026Production update: 12/09/2026Hi everyone, I finally implemented all the soul difficulties in the game. When you win a run at a certain difficulty, you gain 1 soul which gives you acces to the next one. Souls are directly unlocked for every characters, so you don't need to climb all the way from the start to try new characters. If you are curious, here is the detail of each soul mode. Difficuties 1 and 2 (in the demo) As a…