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Neat!NewsNeat Playtest Patch #1 — Doors 🚪
In-game event

Neat Playtest Patch #1 — Doors 🚪

Neat! · published 24 Apr 2026, 18:01 UTC · build 22945579

All newsPlayers around this dateRead on Steam

Just a week ago we launched the playtest, and since then we’ve received tons of feedback, bug reports, suggestions, and just kind words — thank you, seriously.

We’re pushing regular updates to improve the experience and address your feedback as fast as possible.

Today’s update is all about Doors — easily the most discussed feature this week. So we went deep on fixing and improving them. If something still feels off — tell us.

Doors

  • Doors now won’t open if something is blocking them → The door and blocking object will highlight in red → Just move the item to unblock it

  • Added proper sliding animations for boxes → If it should slide, it now actually slides

  • Improved open/close interaction triggers → It should now feel much clearer when you’re interacting with a door

  • Updated cursor highlighting → Easier to understand what’s interactive

Other Fixes

  • Cutlery Organizer → Reduced pixel hunting when placing items → Still too tricky? Let us know — we’re tuning it

  • Added more localizations

  • Updated win notification → No longer interrupts cleaning → Clearer indication that the level is complete

  • Lots of small fixes and improvements

Art / What’s Next

  • New level coming soon: Konbini → We’re already working on it → Would love your ideas — what items should be there?

More from Neat!

Other announcements

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