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Koltera 2NewsMerchant Daily Limits, Settings, and more 🛒 Koltera 2 Patch 1.4
Game update

Merchant Daily Limits, Settings, and more 🛒 Koltera 2 Patch 1.4

Koltera 2 · published 9 Mar 2026, 17:37 UTC

All newsPlayers around this dateRead on Steam

- Added a new limited quantity system for the Merchant that resets daily at midnight
- Added text to job profeciences in the creature details to show that they do not change with level
- Added additional text to "The Awakening" to give more hints at why it's useful
- Added new setting that allows for muting sound when game is unfocused
- Added new setting that allows you to disable the can summon navigation notification
- Added a underline to materials in the recipe info of workstations that you can click to auto switch to gather
- Added in expedition details in the rewards, how many you own of that item already
- Changed Task Board Potion price from 20,000 Gold to 40,000 Gold
- Changed Task Board Potion to a limit of 1 daily
- Changed order of job profeciences on creature detail page to match order in taskbar
- Removed bold from gold number on task bar and increased font size of that whole row to make it easier to read
- Fixed memory leak issues stemming from a recent change (you'll notice progress bars are a bit less smooth now)
- Fixed rounding error when creature has optimal trait and type in expedition party score
- Fixed offline progress helpers not giving the correct amount upon return (dumb hardcoded values I forgot to update)
- Balanced Saw, Hammer, and Knife changing twig and stone requirements from 16 -> 4, crafting duration from 30s -> 16s, and xp/sec from 2 xp/s -> 1 xp/s

Next patch, I am planning to rebalance all of the workstations. The balances for it have be lackluster and there needs to be a progression curve. For now, I've adjusted the essential tools to hopefully remove that as a bottleneck.

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Game update1 Jul 2026Hide Creature Descriptions for now 👻 Koltera 2 Patch 5.4Creature descriptions have been hidden, due to unfinished writing for now. There's been too many concerns/reviews over it and I didn't think flavor text would turn people away so I think it's best to not include it until it's finished. If it gets finished, I will re-enable the descriptions.Game update2 Jun 2026Buffs, Descriptions, and More 🦬 Koltera 2 Patch 5.3- Increased Sanctuary Buffs to Experience - Increased the base XP from the last few actions in each skill to speed up the end game - Fixed typo with where snow is found - Added 12 creature descriptionsGame update14 Apr 2026Bug fixes, Balances, and Descriptions ✏️ Koltera 2 Patch 5.2- Added descriptions to Chroma, Sunny, Mizu, Ranger, Baabaa, and Dinkee - Added clairty to expedition text to show you need a certain amount "MORE" to unlock the next expedition - Fixed Runic Logs not being able to coalify - Fixed issue when you switched focuses in dungeons, it retained the tier allowing people to cheat things they shouldn't be able to - Fixed font size in creatures selection o…