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Yasuke SimulatorNewsYASUKE SIMULATOR 2026 UPDATE🚀GRAPHICS UPDATE🚀🎮STEAMDECK🎮🌍UI LOCALISATION🌍
Major update

YASUKE SIMULATOR 2026 UPDATE🚀GRAPHICS UPDATE🚀🎮STEAMDECK🎮🌍UI LOCALISATION🌍

Yasuke Simulator · published 26 Jan 2026, 04:58 UTC · build 21638509

All newsPlayers around this dateRead on Steam

🛠️ Patch Update Now Live!

This update brings major improvements to gameplay, visuals, and stability — plus full Steam Deck support!

Highlights

  • 🎮 Overhauled camera with smoother movement, reduced sway, and better aiming

  • 🚗 Experimental drifting added — hold the drift key to slide cars

  • 🤖 Improved enemy AI and fixed multiple combat issues

  • 🎥 Camera now starts behind Yasuke instead of top-down

  • 💀 First boss now has a proper death animation

  • 🌍 UI Localisation

  • 🕹️ Controller menu navigation added

  • 💻 Fully supports Steam Deck

    🎮 Gameplay & Mechanics

    • Overhauled camera system with reduced sway, improved responsiveness, and fixed clipping issues

    • Cars can now drift by holding the drift key (experimental drifting added)

    • Weapons are now more accurate while moving

    • Enemies on the motorway can now move and attack properly

    • Enemy AI improvements across multiple levels

    • First boss now features a proper death animation

    • Level instantly reloads after Game Over, with a short on-screen message:
      “Game Over – Try again, Samurai”

    • Added countdown timer before automatically starting the next level

    • Added loading screen overlay after completing each level


    🧠 AI & Enemies

    • Enemy navigation and combat behavior improved

    • NPCs now spawn with a visual puff of smoke


    🎥 Camera

    • Reduced camera sway in first-person view

    • More responsive camera aiming

    • Fixed handgun clipping through the camera (partially resolved)


    🎨 Graphics & Art

    • Improved subsurface scattering with a toggle in Graphics Settings

    • Added lightmaps to all chapters for improved visuals and performance

    • Streamlined UI across all levels


    ⚙️ Performance & Engine

    • Graphics settings are now correctly applied when loading a new level

    • New Screen-space reflection system added that can be toggled in the menu


    🔊 Audio

    • Explosion sounds from destroyed motorcycles can now be heard

    • Fixed sword sound effect

    • Fixed buggy enemy sounds

    • Gates now have sound effects when opening

    • Destructible objects now have sound effects

    • Fixed loud/clipping voice line at the end of Chapter 9

    • Fixed overly loud audio in Level 1


    🗺️ Level Fixes & Improvements

    Level 1

    • Fixed holes in jumping section floor

    • Added more bicycles to the forest area

    • Fixed inability to prone under the obstacle in the tutorial level

    Driving Level

    • Moved Oda’s collider to allow dialogue to finish before level transition


    🌍 Localization & Accessibility

    • Added translation text support for all additional languages (except Arabic, Persian, Hebrew due to Right to left script)


    🕹️ Platform & Input

    • Full Steam Deck support added

    • Menu navigation now works with controllers

Thanks for playing — and as always, feedback helps shape future updates! ⚔️

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