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RoboLeagueNewsV1.0.3.1 Update Changes
Game update

V1.0.3.1 Update Changes

RoboLeague · published 17 Dec 2025, 19:18 UTC · build 21229209

All newsPlayers around this dateRead on Steam

Below are all the changes that come alongside V1.0.3.1:

  • Max stamina 200 -> 250.

  • Spin shot multiplier 1.35 -> 1.37.

  • Non-spin shot multiplier 0.85 -> 0.9.

  • Increased bicycle kick hitbox (radius 2.5 -> 5).

  • Bicycle kicks can now also be performed on the ground.

  • Improved player GK's catch hitbox.

  • (CRUCIAL) Made player GK deflection logic server-sided.

  • Made AI goal kicks faster and lower.

  • Revamped the AI goalkeeper's saving logic.

  • Added a UI pop-up message for player GKs when they try to catch their own teammate's passes.

  • Added jersey customization.

  • Added the ability to spin player in the lobby.

  • Added UI indicators for high latency and server desync.

  • Made the roulette ability server-sided.

  • (CRUCIAL) Fixed the ball becoming permanently stuck when a playey switches to the GK position while the AI has the ball.

  • (CRUICAL) You now cannot change positions while the ball is out of bounds.

  • Fixed in-game stats (goals, assists, and saves) not resetting back to 0 after the game ends.

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Game update26 Feb 2026V1.0.4.7 QoL UpdateThis update mainly consists of bug fixes and quality of changes. · Fixed offsides · Added the ability to mute and report players. · And many more!Major update15 Feb 2026V1.0.4.6 MAJOR UPDATE NOTESBelow are the changes for V1.0.4.6: BUGS: · Fixed mesh collider functionality for center field · Fixed issue where players remained on a team after switching to spectator · Fixed XP message localization errors · Fixed "Hyperspeed" exploit caused by dashing and sliding simultaneously · Fixed sprint setting visibility · Fixed save data count failing to increment · Fixed mobile chat access while s…In-game event2 Feb 2026V1.0.4.5 Update ChangesThis update was primarily focused around optimization, making sure that lower end devices can run the game at a more consistent frame rate! Below are the following changes: · Baked lighting! · Everything should look much nicer now. · You now cannot trap the ball when the last touch was made by an opponent. · Misc. bug fixes. NOTE: Currently, I have been busy working on the mobile version, so ap…