
Hello everyone. Sorry for my hiatus. I've been drained lately and haven't had much motivation to do much of anything. It really is difficult dealing with it, but I gained enough motivation to work on a small patch update. So with that said, here's the changelog for Pre-Beta 1.2:
GENERAL ADDITIONS / CHANGES:
- Brought back Game Mode: Pandemic! No starting infected, and every man for himself. First to 30 within 3 Rounds or No Survivors to win.
SANDBOX ADDITIONS / CHANGES:
- Increased Blunderbuss Damage from 40x50 to 50x60.
- Decreased Blunderbuss Spread from 100% to 90%.
- Decreased HMG22 Damage from 20 to 10
- Decreased HMG22 Shield Damage from 20 to 10.
- Increased HMG22 Fire Rate from 12 to 18.
- Converted FRAYR-G1 from Full-Auto to Auto-Burst, with 5 rounds per burst.
- Decreased FRAYR-G1 Starting Mag Capacity from 45 to 40.
- Vaulted BMR4 from use in current sandbox.
- Increased PR5 Fire Rate from 5 -> 12, to 6 -> 12.
GAME MODE CHANGES:
- Decreased Max Rounds for all Infection modes from 3-4 rounds to 1 round. This does not apply to Pandemic.
- Vaulted Fest-Infection from Player VS Player.
- Vaulted Blunderbrawl from Player VS Player.
If you missed the previous patch update, here's a basic summary of it:
🧑🤝🧑 Steam Lobbies
🏆 Kill Trophy update
🔫 Sandbox changes
❤️ Quality of Life changes
You can read the full patch log here: I am hopeful I can work on a bigger content update soon, but for now, if you have any suggestions please do let me know. I'd greatly appreciate it.
See you in the fight!
-Reece