VERSION 1.07 -> VERSION 1.08 Patch Notes
- The turrets in the Twinheart battle have been changed to stand out more visually as potential targets.
- Some changes to the game's frame pacing methods that should hopefully make VSync less messed up.
- In randomizer mode, items identified will retain their identification after reloading from a save or checkpoint.
- Selecting a preset randomizer setting now sets the starting location to random.
- Added an error message if Steam isn't running or if save games can't be created.
- Aesos now drops some missiles and bombs.
- The Checkpoint after Bio-Synth is now triggered outside the room instead of when the door is unlocked, giving the player time to collect missiles beforehand.
- Various bug and typo fixes.