Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Raven's CarnageNewsPatch Notes (1.10.2.0)
In-game event

Patch Notes (1.10.2.0)

Raven's Carnage · published 14 Oct 2025, 20:49 UTC

All newsPlayers around this dateRead on Steam

The 1.10.2.0 update is arriving later today, and here’s everything you need to know 👇


🧪 Perk Permanency

To make things feel fairer, 1.10.2.0 introduces one of the most requested features: Perk Permanency.
Here’s how it works:

  • When you die, you will now only lose 1 level of each perk you own.
    → Example: if you died with a perk at Level 2, when you revive, you’ll have a weaker version of the same perk (but it will still be there!).

  • If the perk was at Level 1, you’ll lose it entirely upon revival.

  • After 5 deaths, you’ll start losing 2 levels instead of 1.
    → This number will increase again after 10, 15, and 20 deaths.

  • This “Perk Permanency” feature may change in future updates — right now, it’s in a test phase.


🛡️ Armor Machine

A brand-new machine is joining your arsenal: The Armor Machine.

  • The Armor Machine provides Armor, allowing you to take more damage before going down.

  • It has 3 armors in stock, and it will refill after the next round once you buy all 3 available armors.

  • You can equip a maximum of 3 armors, totaling 12 hits absorbed when fully armored.

  • The Healup perk (which increases invincibility time) will not work when the armor absorbs damage.

⏳ Immunity time between hits:

  • With 3 armors equipped: 2 seconds.

  • With 2 armors equipped: 1 second.

  • With 1 armor equipped: 0.5 seconds.


⚠️ These changes make the game more strategic and reward players who plan their survivability in longer rounds.

More from Raven's Carnage

Other announcements

All news
Game update15 Sep 2026Patch 2.0.0.3Adressed a bug where the Exit Door wouldn't save the game.Game update15 Sep 2026Patch 2.0.0.2Hi! I just updated Raven's Carnage adressing bugs: - Save Slot not showing progress if you didn't completed the first Main Quest; - Textboxes bugging out of the screen; I'll adress a bug with the exit door not saving the game in another update later today. NOTE: While working in these problems, I've noticed that I actually lost all of my progress, I don't know exactly what happening during that…Community8 Sep 2026Next Map: Agartha Mountains❄️ Next Map: Agartha Mountains Hey everyone! Now that Atomic Evil is here already, I wanted to share a little bit about the next map I'm working on for Raven's Carnage: Agartha Mountains . I don't want to reveal too much yet, especially because this will be a very important map for the game's story. Agartha Mountains will be a huge frozen region, with snow-covered mountains and a large network…