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RoadCraftNewsUpdate 4 Patch Notes
Major update

Update 4 Patch Notes

RoadCraft · published 4 Sep 2025, 15:12 UTC · build 19751324

All newsPlayers around this dateRead on Steam

Hello Builders!

The update 4 is now available on every platform! It brings new vehicles, 2 new DLC maps, Difficulty Options, QoL improvements and various bug fixes. Read the complete patch notes below.

PATCH NOTES

New Features

DLC - Added New DLC Vehicles• Vostok MU-97 "Ant" Bridge Layer• Vostok MU-97 "Ant" Rusty Bridge LayerDLC - Added New DLC Vehicles Variants• Tayga 6455B Bridge Layer• Armiger Thunder "Expedition" Scout• MULE T1 "Trailblazer" Cargo Crane Truck• Tuz 119 "Mutt" Rusty ScoutDLC - Added 2 Maps• Contamination• Wash OutFREE - Added New Vehicles Variants• Wayfarer ST7050 Fuel TruckFREE - Added Difficulty Modifiers (Hardmode)As promised a few months ago, we added different difficulty modifiers to spice up your experience! When starting a new save, you’ll have the opportunity to customisze your game by adding fuel management, economy modifiers and more. Don’t hesitate to start a new save with these modifiers enabled.• Limited Fuel• Convoy Difficulty• Fewer Convoys• Gearbox• Bridge Costs• Economy Modifiers• Realistic Quarry Zones• Recovery Rules• Vehicle Cost

Fixes & Improvements

General • Fixes for multiple random crashes and general stability improvements• Minor performance optimisations• Minor save system optimisations• Localisation issues• Added: 4 HUD modes in SettingsUI/UX• Fixed: "Interaction" button no longer appears gray in the Details window• Fixed: "Start/stop engine" button icon no longer persists incorrectly• Fixed: Balance replenishment animation now properly plays in the garage tab after selling vehicles• Fixed: Selector no longer disappears when switching diagonally to a cell with two vehicles• Fixed: Profile data now displays correctly in the garage Details window.• Fixed: Crane control tutorial now displays in the correct language based on game settings.• Fixed: Session opening no longer fails if the player switches to the Permissions window during the process• Fixed: Loading animation no longer remains stuck in the Pause Menu after exiting multiplayer window• Fixed: Gamepad’s "Delete point" button in AI route editing is now correctly marked as active.• Fixed: Resolved issue where scene restart forced AI routing cursor instead of default• Fixed: Canceling company customisation now returns the player to the previous screen instead of reopening customisation• Fixed: AI route points can now be placed close to UI elements without placement issues• Fixed: Client selection action menu now disappears as expected after use• Added: Route markersRender• Fixed a bug with trees twitching during the rain• Fixed a bug with flickering branches• Fixed a bug with tiled terrain after reentering to the map• Fixed a bug where the target display changes after switching to windowed mode• Fixed a bug with square water VFX• Fixed an issue where terrain deforms when vehicles pass nearby

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