So, within the past year I've become a much better programmer, and I started to dislike working on Outside the Lines because of how messy the code was. That being said, I spent the last few days cleaning up ALL of the code in the game. While doing so, I actually made a lot of changes that I think improve the game as a whole.
- Most paint lasts MUCH longer, but smaller splatters clump together. This should hopefully make the game feel fuller and reduce any lag people may have been getting. Paint Bucket's alt fire is the only thing that still has a low duration.
- Added three new achievements! Not letting you get a perfect game that easily!
- Changed the font to a pixel art font so it's easier to read.
- Changed the in-game logo to better match the promotional logo.
- Player coverage and gun coverage now matters with all of the weapons. Before, some weapons would only consider one or none of the stats.
- Wide Paintbrush's right click was toned down.
- Increased the spawn rate of Erasers.
- Increased the chance for the Thin Paintbrush to convert chalks.