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Mind the VikingsNewsBugstew! 0.4.1 is out!
Community

Bugstew! 0.4.1 is out!

Mind the Vikings · published 25 Jan 2018, 00:19 UTC

All newsPlayers around this dateRead on Steam

Vikings don’t like bugs, they eat them for breakfast. So in true viking spirit we cooked you a delicius pot of bugstew. Enjoy.

Features:
Added Glutton trait
Tip: Don’t brawl with pyromaniacs.

Save-games from 0.4.0 should work properly with this version

Bug fixes:
Fixed mixed up description between social and shy
Fire no longer randomly decides to hang around after finishing it’s job.
Loading a game now don’t reset rarity for rare and epic vikings
You can now remove fences (farm fences will be removable next patch)
You can now remove roads (try it, it’s fun)
Resources now don’t reset on load
Houses now keep their clan on load
Bushes and other resources no longer float in the air when flattening ground near it
Vikings no longer hold tools when brawling, that’s dangerous.
Vikings no longer get stuck in construction mode when they’re building with a friend
Scrolling now works immediately after exiting focus mode
Houses that don’t have inhabitants don’t show freeze icon
Houses that don’t have inhabitants don’t show colored slots
Camera doesn’t “hickup” when colliding with objects anymore
Fixed woodchoppers being confused when there were no more wood to get from the storage
Crops don’t go invisible on load anymore
Villagers now properly gets a home when they first loose their home, then get a new one.
Woodchoppers can no longer do their job from within a fenced area
Fences now re-appear when cancelling a gate that is displayed on a fence
Guard post is no longer re-locked on load

You can follow our bug-squishing journey here
Bug and Issue tracker

And if you have ideas for what cool new stuff we should work on, check this out:
Idea board

And of course: Talk to us! (we bite gently)
Discord

20 bug-squishes for today, we hope you enjoy your bugstew. Best regards,
Simon Ulander and Daniel Perlman.

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