New feature
-Bosses displays remaining HP% on HP bar.
-Added extra tutorial UI for first game play.
New skin
-Black/Gold Circuit
System changes
-Character now always looks towards mouse.
-Control Panel can't be selected by click. done for accidently clicking panels when attacking with click.
-Changed NPCs to not go too far outside.
-Character upgrade blocks(Vaccine A/V) are now unlocked from the beginning,
-Dummys can be set on quickslot.
Balance adjustment
-Deleted Converter's 'gather all resource' function. It was too OP when used with Vaccine V/mProtect.
-Rocky's damage increased by 150%. Good boy.
-Pills-Analyzation(x/4 Pills)'s damage increased by 50%, critical damage decreased by 64%.
Bugfix
-Fixed bug that skin can't be unselected.
-Fixed bug about Blaster Worm's laser beam got strange collision mask.
-Fixed bug that when target can be spotted in screen but its exact position is outside screen, character stop aiming.
-Fixed bug that when mob is outside map, changing direction, and its closest vaccine destroyed, all in same frame, game crashes. pew!
-Fixed bug that playing Expert mode resets Perks until restart game. THAT WAS BIG.
-Fixed bug that trying to place blocks in invalid position still costs resource, while blocks not placed. THAT WAS BIG.
-Fixed visual bug that occurs when level up in more than 16:9 monitor.
-Fixed bug that new portrait/skin/achievement alarm in title screen displayed too small.
-Fixed bug about Abraxas virus's depth value. not that important thing.
-Fixed bug that moving A'vast displays it white. not that important thing.
Hope this can be last update til 1.6 update.
1.6 update will probably be after my next semester, which means late 2021 or early 2022.
It was fun to get global feedback! wow.
I put an easter egg for 1.6 update's theme, so find it if you want. :)