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Nitro KidNews1.1.0 update is now live!
In-game event

1.1.0 update is now live!

Nitro Kid · published 11 Nov 2022, 11:03 UTC

All newsPlayers around this dateRead on Steam

Hello, agents!

How are you? We hope you are teaching INFINITY security forces a lesson! 💪

We're excited to share that we've updated the game with new difficulty modes, unique agent buffs, and other improvements!

Read the patch notes for more details, and feel free to join our Official Discord server if you have any feedback or questions! More updates coming soon!

New features and balance:

  • New difficulty modes:
    • Simulation: Heal 30 HP at crystals, start with an Avatar Patch giving +1 Energy, basic cards are already upgraded, start with $200
    • Reality: Heal 30 HP at crystals. 25% bonus score and experience
    • Security 0: Heal 20 HP at crystals. Increased enemy damage and HP, Removing a card and upgrading a patch costs $25 more. 50% bonus to score and experience

  • Temporary and unique Player Buffs now show in the Player Buff UI

    • L33: Maximum Effort and Recursive Method.
    • J4X: Underdog, Square Up, Paw, Magic Mitts, Ego Boost, Divine Fists
    • Infusion: Aluminium

  • Small improvements to the Codex and Unlock Intel UI
  • Show version number, seed and difficulty in-game
  • Show Hero Patch in hero selection, and make loadout minis hoverable
  • Added deck count UI
  • Removed Beelzebub from the normal Patch pool (it needs a design rework)
  • Redesigned Commander Boss
  • Reduced the Brain enemies’ Shield gain from 3 to 2
  • Slightly reduced the following enemies’ HP values:

    • Business Act: All normal enemies, The Scientist, and The Fire Warden
    • Mech Act: Battle Mech, Buff Bot, Tackle Bot, Flame Bot, Auto Gunner, Technician, Shield Turret

  • Slightly reduced the following enemies’ Damage values:

    • Business Act: Shotgun Yuppie, The Fire Warden, The Founder
    • Mech Act: Battle Mech, Pursuit Bot, Tackle Bot, The Test Subject, The Broodmother
    • Experiment Act: Cadet, Aberration, Prodigy, Poacher, Radiation Bot.

  • Increased the damage of The Vine Queen and her Shrubs slightly.
  • Increased The Vine Queen’s strength gain on Bug Card played from 2 to 4.
  • K31 Balance Changes:

    • Small Bore - Increased Chamber value by 1
    • Bullet Witch - Changed effect text from “Whenever you Chamber while at max Ammo, Gain 1 Strength.” to “Whenever you Chamber beyond your max Ammo, Gain 1 Strength.”
    • Opening Shot - Reduced Damage from 5 to 4

  • L33 Balance Changes:

    • Death Strike - Reduced Energy cost from 2 to 1
    • Firestorm - Increased Energy cost from 1 to 3, increased effects by ~300%
    • Discombobulate - Increased Damage by ~50%
    • Replaced 1 Block Card from L33’s starting deck
    • Added a new Card “Qi Pulse” to L33’s starting deck

  • +30 XP after every run

Bug fixes:

  • Fixed Bibliophile Achievement being stuck on 19/22
  • Reduced Saviour Achievement Kid's saved goal from 1000 to 250
  • Backup system for safe files in case of file corruption
  • Fixed Twins boss soft lock issue
  • Fixed burn damage on Dragon Punch+ and Erupt+
  • Fixed bug when selecting cards for Upgrade, Remove, and Tutors (Assassin, Stoke the Fire, etc.) in very large decks
  • Boomtouch doesn't apply to Plutonium anymore
  • Cockroach now can't be removed in Events
  • K31's Tech Expert Patch now can't upgrade Tactical Reload
  • Fixed Copper Infusion + Cost Up Cards
  • Cost reduction effects aren't given to cloned cards
  • Fix Ambush Event lock for when Player enters with 1 HP
  • J4X’s Power Drain card now affects Strength from Golden Glove correctly
  • Maximum Effort + Push Kick now targets correctly
  • The Hornet’s Damage on Card play is no longer increased by Security levels.
  • And many more minor bug fixes.

Thank you all for all the feedback, bug reports, and support! See you around! 💪👊

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