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Nuclear NightmareNewsNuclear Nightmare V6.3
Game update

Nuclear Nightmare V6.3

Nuclear Nightmare · published 8 Apr 2026, 10:35 UTC

All newsPlayers around this dateRead on Steam

Patch Notes (V6.3)

Major Improvements

  • Major performance optimizations: all areas now load when you first spawn in. This removes mid-game stuttering from level streaming and results in more consistent frame rates throughout the match.
  • More realistic ragdoll physics for improved character reactions and immersion.
  • New gore system: explosions can now dismember limbs with visible bone detail.

Gameplay & Mechanics

  • Snowcats can now run over and kill players or enemies at high speed.
  • Helicopter blades are now lethal on contact.
  • Improved helicopter damage detection for more reliable interactions.
  • New drowning system: players now gradually sink when drowning.
  • Random gamemode option added: matches can now automatically select between Imposter Mode and Default Mode.

World & Visual Updates

  • Gas station model has been fully remade.
  • Emergency lighting updated to use distance field shadows for better performance.
  • New idle animation added.

Systems & Interaction

  • Hand scanners introduced, replacing the previous keypad system.
  • Minor networking improvements for smoother multiplayer performance.
  • Match player list issues fixed.

Bug Fixes

  • Fixed an issue where water was incorrectly dealing fire damage.
  • Fixed Russian translation issues in Imposter Mode.
  • Fixed Imposter assimilation failing at certain distances.
  • Fixed head bob triggering incorrectly during cutscenes.

Settings Changes

Default graphics settings have been adjusted from Very High to High for better performance on most systems.

UI OVERHAUL COMING NEXT!

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