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SpaceSlogNewsTutorial update
In-game event

Tutorial update

SpaceSlog · published 9 Mar 2026, 10:38 UTC

All newsPlayers around this dateRead on Steam

Unfortunately our Steam Next Fest demo was supposed to be up for another week or so after the event, but I ended up having to remove it due to too many negative reviews. The majority of these reviews were from people that said they had no idea how to play, or various other reasons related to that.
So it was pretty obvious we needed a more robust and guided tutorial, which is what I have been working on.This updates includes the start of that, guiding people through stockpiles, basic resource gathering and building. I will continue to expand and improve upon this as we go through Early Access. I have also re-released the demo and I will monitor its feedback.

I also added a new menu which includes all the current lessons in the game which you can read whenever you like. Keep in mind this is not yet a comprehensive list as things are still subject to change.

You can see the full changelog below.Changes

  • Moved leather to the front of material selection for some furniture.

  • Started adding an interactive tutorial.

  • Skipping the tutorial is disabled when playing the demo.

  • Ensure build menu does not open empty.

  • Streamlined some lessons.

  • Added a new Operations Handbook menu that shows all the current lessons in the game for quick reference.

  • Some GUI improvements.

  • Show a hint alert whenever black alert is activated.

  • Ensure all buildable items start either open or switched on.

  • Change cable highlight colour.

Fixes

  • Fixed: Controller left and right triggers were not working when not using Steam input.

  • Fixed: Hull was not being placed correctly, causing save/load issues.

  • Fixed: Only one oxygen tank was being filled.

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