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Rogue OrbitNewsIntroducing Rogue Orbit
Major update

Introducing Rogue Orbit

Rogue Orbit · published 29 Jan 2026, 20:47 UTC · build 21704524

All newsPlayers around this dateRead on Steam

Hi everyone! Nacho here.

This new patch comes with the new name for the game. After a lot of pondering and work on it, I've decided to ask Valve if they'd let me rename the game and they have agreed to it very graciously and promptly (Thanks Luna!).

The game has undergone a massive overhaul in terms of how things are rendered on screen. I expect framerates to keep up with the absolute chaos this can become. I might add some Options to help with performance but using Steam Deck as a parameter I have not identified a drop from the desired 60 FPS.

I'm still working on the roadmap though now I have the right building blocks and framework to introduce new things and content without breaking everything in the process like it used to be.

New Additions:

  • New Name! (duh)

  • Goblins have a new power up their sleeve

  • New Enemy: Shrimp Swarm

  • Ship Leveling System:

    • Picking Up Time Essence works towards filling an experience bar. Each time you level up you earn a Chrono Orb (the ones that you exchange for powerups)

    • Ship Damage increases with level

    • Ship Fire patterns evolve at specific milestones

    • If the time bank is full, experience accrued is higher!

  • Try using your right stick to aim

Changes:

  • Chrono Tokens have been renamed to Chrono Orbs

  • Time Essence and Chrono Orb rendering

  • Redid explosion graphics, they were too aggressive

  • Changed Camera Zoom

  • Change Fire Rates Calculation

The name change has moved the install folder for many individuals, you can still hunt down your savefile from Time Avarice and use it on the newly created Rogue Orbit folder. I strongly suggest to start fresh, though!

Thank you and talk soon!

Nacho

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Major update20 Sep 2026Rogue Orbit: Swarmed!Hi Everyone! Rogue Orbit has been rebuilt in Myriad—and the swarms have grown. Massive changes but the TLDR is: · Bigger battles and new miniboss encounters · Reworked ship weapons, powerups and upgrade progression. · A growing, debris-filled Vortex and new entropy decay effects. · Evolving backgrounds, refreshed cards and menus, and sharper stage endings. · Improved controller/touch support an…In-game event16 Feb 2026Rogue Orbit: Boosted!Hello everyone! New update dropping. I've added a new game mechanic: Boosters! Whenever you vanquish an enemy, there is a slight chance a booster will drop. Right now we have 9 booster types that go into two categories: Event and Channeled. Event boosters are triggered once picked up. Magnetized picks up all existing Time Essence and Chrono Orbs and Time Bank Refill refills your Time Bank. Chan…In-game event3 Feb 2026Rogue Orbit: ClockblockedHello everyone! As a regular content drop, I've added a new Enemy! The Clockblocker This big fellow has the ability to stop your firepower from the front whilst showering you with slow bullets. His current rotation radius is slow and I'll most likely triple it on the next patch or so. Also he's a little squishy if you hit him from the back or sides. A few patch notes: · Clockblocker as mentione…