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Seventh Seal DemoNews0.15 Now Live! Controller support now enabled!
In-game event

0.15 Now Live! Controller support now enabled!

Seventh Seal Demo · published 1 Dec 2025, 01:47 UTC

All newsPlayers around this dateRead on Steam

0.15 is now live! Made some necessary updates. Here is a list of the latest changes.

  • Enabled controller support - now plug in your controller and play "The Seventh Seal" like a console game!

  • If you have max health packs collected, Violet won't pick up a new one.

  • Fixed a bug where you would have your cursor on a selectable object, open inventory, and still interact. Now, raycasting no longer occurs if you are in a UI menu.

  • Fixed a bug where you could still aim or would be stuck in aim mode while in a cutscene.

  • Fixed a bug where you could fire your weapon if equipped while in a cutscene.

  • Fixed the jitteriness when aiming while against a wall

  • Fixed a bug where the lighter won't disappear if you cycle through the dialogue too quickly.

  • Fixed the sparkle texture

  • Adjusted the tutorial image to include controller support

  • Added multiple animations for zombie walks and attacks for variety

  • When picking up an item, you will see a notification text on the UI of what item was picked up.

  • Fixed the inventory manager startup bug where the health on a new game wasn't 100/100.

More changes to come and trying to get this to steamdeck soon. If you see any more issues, please let me know!

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