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Mazey VillageNewsDemo Patch Update 0.2!
Game update

Demo Patch Update 0.2!

Mazey Village · published 3 Oct 2025, 11:49 UTC

All newsPlayers around this dateRead on Steam

Hey Villagers!

Thank you for everyone who has played our Mazey Village Demo up until now! Your feedback has been super helpful. Patch 0.2 is here, bringing cozier visuals, smoother gameplay, and a pile of bug fixes to make your adventure feel smoother.


✨ Content Additions

  • Added Fitting Room inside the shop, so players can try on outfits before buying.

  • Added teddy bears and beds as new decoration assets to collect.

  • Added cozy cute images in picture frames instead of plain black.

  • Added more Boney Toney puns.

  • Frank (Snowman) now does a funny jump when you go near.

  • Reworked street lamps with a cozy glow.

  • Added extra street lamps for players to unlock.

  • Added a second shopkeeper tag for Renna, so her wares differ from Ronan’s.

  • Added a new guiding book animation.

  • Added wardrobe in Prologue, letting players change outfits in the snowy region.


🎮 Gameplay Improvements

  • Added gliding when walking into walls so you slide instead of getting stuck.

  • Quest followers now only enable when you pet them, preventing sudden triggers.

  • Players can no longer interact with NPCs while petting animals.

  • Reworked Podium at end of solo levels so pieces move with the player.

  • All house doors now rotate inward for smoother entry.

  • Reworked selling tiles: 3D Sell visual only shows when hovering the button.

  • Changed selling of tiles to refund full money instead of half.

  • Added a small input delay when tutorials appear, so you don’t close them by accident.

  • Stars are now always in silver-gold-bronze order.

  • Goat pet resized to medium for better cuteness balance.


🎨 Visual & Audio Updates

  • Replaced loading screen images with improved art.

  • Lowered the glasses of cosmetics for a better look.

  • Fancied up dialogues here and there.

  • Increased cat petting audio for extra coziness.

  • Changed spider eyes to be softer (no more glowing red).

  • More objects fade during dialogue, including animals, portals, and houses.

  • Better camera control when opening inventory/customisation.

  • Camera now zooms back out when menus close.

  • Camera no longer pops awkwardly after receiving rewards.


🐛 Bug Fixes

  • Reduced texture sizes for performance.

  • Fixed Prologue bug where Mira would walk while standing still.

  • Fixed NPCs sometimes not going inside houses.

  • Fixed collisions on several static meshes.

  • Fixed magician spawning inside cauldron due to tile bug.

  • Fixed issue where players could buy items already in catalogue.

  • Fixed animal/NPC movement bugs (no more climbing trees).

  • Fixed camera not following player when shoving pieces in mazes.

  • All daily quests should now work properly.

  • Fixed duplicate ball of yarn with Helga.

  • Fixed the cottage in the story sequence so cartographer-in-chief no longer wanders.

  • Fixed intro menu bug where player kept walking with UI open.

  • Fixed items sometimes not appearing in mazes.

  • Fixed decorations with incorrect placement checkboxes.

  • Reduced house door collisions.

  • Reduced hair specular.

  • Increased curious bunny quest radius.

  • Fixed Frank & Hank’s hats changing color.

  • Fixed NPCs being able to walk through the player.

  • Fixed chests spawning diagonally or at the wrong height.

  • Fixed player being stuck when opening chests/torchgate.

  • Fixed bug where player was stuck when opening coin-only chests.

  • Fixed unstuck button not working in interiors.

  • Fixed settings not saving when pressing escape.

  • Fixed shop supply issue at Ronan’s shop.

  • Fixed Buying from shop daily quest.

  • Forced cleanup of name input UI to prevent crashes when swapping controls.

  • Fixed chickens walking while they should idle.

  • Fixed rare infinite loop with NPCs in portals.

  • Fixed hair attribute icons (light brown/dark brown swapped).

  • Fixed icons missing in Secret Level 2 (Meadows region).

  • Fixed issue where player could walk on water.

  • Fixed Lila floating from her stage.

  • Fixed issue where player could get stuck in walls while shoving pieces.


🪲 Technical / Collision Improvements

  • Increased tile collision radius.

  • Fixed static mesh collisions in some areas.



Thank You <3

That’s it for Patch 0.2! We’re sorry to anyone has run into game-breaking issue. If you ever get stuck, please reach out on our Discord. We’ll answer as soon as possible and try to hotfix quickly. Thanks again for helping us make Mazey Village even better!Cozy greetings,
Team Slappy Inc.

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