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RiftInvadersNewsGame launching...
Community

Game launching...

RiftInvaders · published 21 Jul 2025, 14:30 UTC

All newsPlayers around this dateRead on Steam

RiftInvaders is right before launch. I have finally finished the work for the initial release version 0.9 !

If you like this game please feel free to contact me for ideas or help me balance and/or create new levels.

And please be gentle: This is my first solo-project after so many years of being active as a sound designer in the gaming industry. But I love games and it's my dream to be an active developer again. This game was meant to be a learning project for me which clarified some important questions for future projects. (I have written about this matter in the gameintro). And now it has become a little more then an excercise! :-)

RiftInvaders has Steam Achievements, Steam Leaderboard, uses SteamCloud for saves, supports VR headsets if you like eeeemersion :-), has some neat oldschool electro-music just to help enjoy an endless battle where each of the 10 unique levels get more and more hard each X-Run - everything above X5 should be pretty insane.

Your opinion is important to me - so write me back if you like something changed or added. I am open to everything and like to improve the game for you guys. The reason I chose version 0.9 for this current state is that I like to create v1.0, v1.1, ... and put new features into this game if enough people like it. I didn't want to create an early access title - this version is fully playable and is just about finished with the features I put into it. It could be better balanced and levels could be tweaked a little better and more interesting. As for the aim training aspect - I really need more input and feedback from actual players. And also in case selling this won't kick off any good - the game is in a good state where it is currently. So - any way it's fine and fun playing. :-)

If nothing serious happens from the steam side the release will be in approx. 10 days.

Have a nice day and thanks for reading, my patient space-bro :-)

Hennakin

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Major update10 Apr 2026Update 0.9.4 + 0.9.5Pilots, this is a big one. The latest updates bring a massive round of gameplay enhancements, visual upgrades, and VR improvements — all aimed at making the experience smoother, fairer, and more intense than ever before. 🎮 Gameplay Overhaul Enemy behavior has been significantly upgraded. With the new formation system , enemies now attack in more structured and challenging patterns — especially…In-game event9 Jan 2026Improved Balancing, Performance Tweaks, …Hello everyone, Version 0.9.3 of this small shooter is now available. Some levels have been revised in terms of balancing and look-and-feel—those who know the levels will notice it quickly. Shooting, enemy movement, and enemy count have been adjusted to create a more coherent challenge and better motivation. In addition, the game’s performance has been improved by dynamically adjusting the numb…In-game event24 Oct 2025Update: New comfy in-game notifiers for active zoom level and turbo stateHi there space folks, a friend of mine took the time and checked the game a bit and I found out some really crucial things that can be a real showstopper for new players. The defaults of some settings like mouse sensitivity and zoom level where just bad for most players. So I changed them to better values. Also he didn't think about zooming at all while playing which is a fundamental thing to d…