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Backpack BattlesNewsBackpack Battles Patch 1.0.4
In-game event

Backpack Battles Patch 1.0.4

Backpack Battles · published 11 Jul 2025, 08:59 UTC · build 19187771

All newsPlayers around this dateRead on Steam

Hi everyone,

Our goal today is to even out the different subclasses more.

For Mage, both the crafted spells and chess have started to gain some traction, but are not quite there yet so they will be receiving some more love.

We will continue with our weekly balance patches until all the new things are well integrated, and plan to slow down after that.


Have fun everyone! :)

Changelog for 1.0.4

Neutral

  • Mana Orb: Buffs 22 -> 20

  • Paradise Birb: Gains Nature type

  • Blood Goobert: Vampirism 2 -> 3 

Ranger

  • Snowmaster: Cooldown 3.3s -> 3.1s

  • Piercing Arrow: Luck chance 65% -> 60%

  • Acorn Ace: Stamina reduction 12% -> 10%

  • Markswoman: Attack speed 30% -> 35%

Reaper

  • Poison Frog: Cooldown 3.8s -> 3.4s

  • Mr. Struggles: Speed bonus 110% -> 100%

  • Nocturnal Lock Lifter: Heal amplification 25% -> 30%

Pyromancer

  • Dark Lantern: Invulnerability 1.5s -> 1.3s

  • Burning Banner: Blind chance 50% -> 65%

Berserker

  • Spiked Wall: Damage blocked 12 -> 15

  • Duffle Bag: Damage reduction 22% -> 25%

  • Deerwood Guardian: Damage reduction 10% -> 12%

  • Shaman Mask: Cooldown 3.4s -> 3.2s

  • Dragon Set: Cooldown 1.1s -> 1.0s

Mage

  • Devouring Sphere: Cooldown 3.7s -> 3.2s

  • Death Lotus: Buff removal 2 -> 3

  • Lantern Berry: Cooldown 4.2s -> 3.4s

  • Ice Flower: Cold chance 25% -> 30%, Block 13 -> 17

  • Prismatic Wand: Cooldown 6s -> 5.5s

  • Magic For Dummies: Maximum health 7 -> 8

  • Cupcake Goobert: Heal 12 -> 18

  • Chess Board: Cooldown 0.8s -> 0.7s

  • White Knight: Stamina gained 1 -> 1.5, speed bonus 35% -> 50%

  • Black Knight: Stamina removed 1 -> 1.5

  • White Bishop: Cleanse 6 -> 8, heal amplification 10% -> 15%

  • Black Bishop: Debuffs 4 -> 5, heal/max health reduction 10% -> 15%

  • White Rook: Block 30 -> 35

  • White/Black King: Cost 6g -> 5g

  • Water Elemental: Cooldown 3.2s -> 2.8s

  • Ultima Ascension: Added * tiles. Cooldown 12s -> 10s, trigger speed bonus 15% -> 25%

Adventurer

  • Hero Shield: Damage bonus 13% -> 15%

  • Rope: Duration 5s -> 6s

  • Mercury Elemental: Block generated 25% -> 30%

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Other announcements

All news
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