Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Astral AscentNews2.0 update - Mark the date!
Community

2.0 update - Mark the date!

Astral Ascent · published 17 Mar 2025, 10:50 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! ːzimzimSmileː

We are coming to show you a bit more elements of the 2.0 Update - The Outer Reaches update and DLC, first of all thanks so much for being already more than 10.000 to have wishlisted this new DLC ! ːbarbecuePogː

Wishlisting it helps us with visibility on Steam and you will of course receive a notification once it's out!

https://store.steampowered.com/app/3372880/Astral_Ascent__The_Outer_Reaches/

Andromeda is getting ready


Andromeda fight is almost ready and she will be brutal! We want this duel to be either a quick win or quick defeat, you've been warned!


(but no worries she just wants to see if you are worthy or not, she wont stop your runs)

New system for spells


We have been working on the new system related to spells named "Void Imprints", it is going to be a new loot type in Exploration rooms (in addition to Gambits, Quartz and Auras) giving more variety to the choice of rooms.


You can equip one directly on a spell but every one you found (even if not equiped) during your run are available at Andromeda's bar to equip during your run.


There are Void Imprints for each affinity for a total of more than 90 unique imprints!


Here is one example per affinity -

  • On spell cast, create an Incandescent barrier for 10 seconds, create 1 combustion if the enemy hits you
    Transcendence effect:If the spell is lvl 10+, gain Shield for 3 second and attract 3 enemies
  • The first enemy hit by this spell creates a frozen ground for 6 seconds applying 1 freeze periodically
    Transcendence effect:For each freeze gambit equipped on this spell, adds 1 second to the duration
  • On spell cast, 2 enemies are marked by a curse mark for 7 seconds, dealing damage when the affected enemies attack
    Transcendence effect:If the spell is full poison affinity, adds 1 curse mark on another enemy
  • The first enemy hit by this spell creates a column of lightning for 5 seconds, pushing back enemies and apply 1 electrify on hit
    Transcendence effect:If the spell is full electric affinity, passing through column of lightning grants thunder dash for 5 seconds
  • The first enemy hit by this spell attracts up to 4 enemies
    Transcendence effect:If the spell is full neutral affinity, increase damage on this spell by 30%


This new system is made to make spells more interesting to use and build and overall more impactful and strategic to use!

New Intro room


One new change is that we decided to add a new room before the first intro room when starting a run and there are several reasons for that

  • First Room was too stacked with too many things to do at once
  • First Intro Room was very different from the other intro rooms from worlds 2, 3, 4
  • We needed to be able to select default world or The Outer Reaches variation before entering the world
  • Elements were badly placed with the Baby Dragon being on the left of spawn for example


This has also allowed us to add the portal to buy the DLC there instead of adding even more elements in the main hub, we will have more possibilities if we want to add more features there!

We decided to make of this new room a calm and neutral place!

More Improvements


In addition to all the content planned, (not everything is shown there as its missing the 4 new worlds, 32 new enemies, 16 new traps) we are also taking time to improve things all around the game. One feedback we often received was the lack of impact feeling when doing basic attacks, we have made a new impact FX per weapon/per character (so 20 different FX) and improved the hit feeling.

We have also speed up many slow interactions like picking up the drinks at Andromeda's


We have also speed up entering end of rooms portals, reset start auras, we even reduced the size of some rooms to make runs more fluid and smooth to go through!

New physical edition


We are also super happy to announce that we will be partnering with Red Are Games open pre-orders for new physical editions including steelcase and other elements!

Long story short, the 2.0 Update will be a massive change for the game and we hope you are as excited as we are for it!

We are still keeping more secrets coming for 2025 so stay tuned and don't hesitate to follow us on

  • Discord
  • Steam
  • Twitter
  • BlueSky
  • Instagram
  • Youtube

Have an excellent week ahead and mark the date for April 30 ! ːzagplsː

More from Astral Ascent

Other announcements

All news
Esports14 Sep 2026Astral Ascent will be at The Triple-i Initiative on October 8th!Hello everyone! ːzimzimSmileː We have exciting news : We will be at the Triple-I Initiative ːbarbecuePogː So mark the date for October 8th at 9am PT / 6pm CEST because we will have something big to reveal. For those who don't know Triple-I: it's 45 minutes of back-to-back trailers from indie studios like us. World premieres, gameplay reveals, launch dates, demo drops and nothing else. No hosts,…Community29 Jul 2026Astral Ascent Modding Tool is Live!Astral Ascent Modding Tool is Live! The Astral Ascent Modding Tool is now live! ːbarbecuePogː We built a fully dedicated app for this. Not a config file, not a folder to dig into, a real standalone application to make modding as smooth as possible. And this is just the beginning, we will update it based on your feedback. With it, you can replace any visual element in the game: characters, pets,…In-game event25 Jun 2026New Seeding System coming in Astral Ascent and more...Meet Professor Yalee A new NPC has joined the hub: Professor Yalee. Maybe the most academic Yalee in all of Astral Prison, graduated from the very famous school: Yale(e) University. ːtaurusSmirkː He's now your go-to for everything related to the feature below. In Astral Ascent we decided that every run's randomness, including loots, bosses, rooms, and more, is tied to a specific number between…