Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Fairytale FablesNewsPatch 0.1.50
In-game event

Patch 0.1.50

Fairytale Fables · published 18 Jan 2025, 12:05 UTC

All newsPlayers around this dateRead on Steam


New patch 0.1.50 is out on Steam adding support for Stealth and Plants :)
Huge thanks to @IHSB15 @jwilliamjames @synesthesia for brainstorming new ideas and balance changes :heart:

New:

  • Updated a lot of descriptions
  • New questionnaire features: dropdown/free form text for patch feedback
  • New setting for image quality when images are small, reducing RAM usage (hovering will show the full resolution)
  • Updated screens: title, hero select, vs., treasure select, finish game, loading
  • New character shape, item shape and treasure frame
  • New appear animations for some cards
  • New item: Rainbow Scale. 0/0 Level 3, 3 gold. Aura: I have +0/1 for every different type on your starting board.
  • New item: Rainbow Fish. 1/10 Level 5, 5 gold. I gain +2/2 when you buy a character with a type you don't have.
  • Bronze Shield (Level 3 0/5 3 gold shield): removed (replaced by Rainbow Scale).
  • Metal Tower Shield (Level 5 5/14 5 gold shield): removed (replaced by Rainbow Fish).

    Beast lore addition:

  • Cursed Rose -> Crystal Lotus.
  • New item: Cursed Rose. 0/2 Level 2 item. 0 gold, 1 mana (doesn't appear in shop). When my Wearer dies, I lose 1 hp forever. When I reach 0 hp, I am destroyed permanently. I sell for 0 gold.
  • The Beast changed to: On Buy: add my Rose to the shop. Quest: Buy 4 Royals or Furniture. Odyssey. When you turn me good and my Rose is safe, I transform into Beast Prince.

    Stealth rework:

  • Dark Twig. 25/10 Level 6 Neutral Shadow Plant. Stealth. Unyielding. Sunbathing Entrance: I transform into Light Twig for the fight. Entrance: Give the enemy in my slot Stealth for the fight. Before one of your characters attacks out of Stealth, give them and me +50% of their attack for the fight.
  • New character: Light Twig (doesn't apper in shop). 25/10, Level 6 Neutral Holy Plant. Unyielding. Aura: I receive +100% health from Sunlight.
  • Shadowlord Mustang. 10/10 Level 6 Evil Shadow Animal. Stealth. Sunbathing Entrance: I transform into Sunlord Mustang for the fight. Entrance: For every Stealth character on your and the enemy's board, give your Stealth characters +2/2 plus 3% of my stats for the fight.
  • New character: Sunlord Mustang (doesn't apper in shop). 10/10, Level 6 Good Holy Animal. Entrance: Give your board Sunlight 8 plus 1 for every 2 Stealth instances you had on your board this game.

    Additional spell effects based on types:

  • Knight's Oath added: If they are Royal, add a free Short Sword to the shop.
  • Endurance Potion added: If they are a Dwarf, increase my buff by +2/2 for every item they have.
  • Fresh Milk added: If they are an Animal or Farmer, give them 25% Preserve for next fight.
  • Star Powder added: If they are a Fairy, gain 1 mana.
  • Hearty Stew added: If they are a Farmer, give them 10% Preserve permanently.
  • Size Potion added: If they are a Plant, give their slot Sunlight 2 for the next fight.

    New art:

  • Book Mage by PulsarX Studio
  • Happy Snowball by Carol_twtv
  • Supply Cabinet by Ruang Sempit art studio

    Balance:

  • When tripling a character with a "for every X I saw you do" ability, the counter is the maximum not the sum (since it's the max the new unit has seen). This affects new Apollo, Dracula and Merlin.
  • Wayward Sisters + Core Fusion now only destroys 1 character.
  • Hellhound Squeaks added: Your Evil Animals Preserve 10%.
  • Count Dracula: 12 -> 15 times.
  • Apollo changed to: Entrance: Give my row Sunlight 5 plus 3 for every 2 Plants and Mages I saw you buy. When you buy a Plant or Mage, cast Light of Dawn once.
  • Sagi: buff 100% -> 150%
  • Silver Dagger -> Oni Katana and changed to: Aura: Your character in position 1 has +10/0 and "Slay: Increase Oni Katana's buff by 1/0".
  • Ares Helmet -> Enchanted Briar Shield and changed to: Aura: Your character in position 1 has +0/11 and when they survive damage twice in one fight, increase my buff by 0/1.
  • Shooting Star: reworded as a Dying Breath.
  • Moonlight Greatsword: now applies to the whole board

    Fixes:

  • Fixed double quest characters being able to appear from Cricket, Weird Compass, Lizard Recruiter
  • Fixed mid-fight Dracula aura increase being too large and causing a desync.
  • Fixed The Rock not continuing to trigger if you are not Sisyphus anymore
  • Fixed Triton + Wish for Life not counting royal monsters for the entrance
  • Fixed the spell when hovering a character being interactable
  • Fixed picking Adventurer as initial hero not working
  • Fixed Tinkerbell quest not updating on buying characters
  • More from Fairytale Fables

    Other announcements

    All news
    In-game event14 Aug 2026Balancing 3 Packs! Patch 0.1.69New patch 0.1.69 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 23rd of May! Check the in-game Tournaments button for the time! New: · New treasure: Tip Jar (Mercenary pack). Level 2. Every Payment you…In-game event18 Jul 2026Balance update! Patch 0.1.68New patch 0.1.68 is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 25th of July! Check the in-game Tournaments button for the time! Balance: · Doppler: When summoned from hand give 25% -> 33% to the copy…Major update20 Jun 2026New pack: Mercenaries!Happy Pride Month! New patch 0.1.SIX SEVEN is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart: Reminder that the monthly tournament + livestream on Twitch is happening on the 27th of June! Check the in-game Tournaments button for the time! · New pack "Mercenaries" fleshing out the Paym…