Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
AppGameKit StudioNewsAppGameKit Studio 2021.09.20 update released!
In-game event

AppGameKit Studio 2021.09.20 update released!

AppGameKit Studio · published 20 Sep 2021, 17:49 UTC

All newsPlayers around this dateRead on Steam

Welcome to the September update for AppGameKit Studio. This new version brings support for Android bundles to ensure apps comply with the Google Play store rules and regulations. The full list of changes are listed here:

iOS

  • Fixed a crash on iOS when attempting to restore purchases


Android

  • Updated Android export to enable exporting to an App Bundle for Google Play
  • The Java Development Kit (JDK) must now be installed prior to exporting an APK or App Bundle. You can download it from here; https://www.oracle.com/java/technologies/java-se-glance.html
  • APKs are now signed with both V1 and V2 signatures to support future versions of Android
  • Fixed Google Service App ID field in Android Export dialog being limited to 12 characters


AGK Core fixes

  • Fixed array FromJSON() crashing when converting an empty string into an integer or float
  • Fixed a problem with the print command not dealing with more than 20 digits in a float. Previously anything greater than this would cause a silent crash
  • Fixed a crash when using SetMusicLoopTimesOGG
  • Added a new find feature for unsorted arrays called IndexOf. An example of it use would be: index = array.IndexOf ( 123 ) – so index will be assigned the index of the array if it can find the value 123, otherwise it will be -1
  • SetEditBoxTextSize command reference updated
  • Updated command reference for Len and ByteLen
  • Additional information added to the tips section of the documentation explaining about case sensitivity and tier 1 apps and their bytecode


IDE

  • Fixed an issue when using a # character in a search field and blank in the replace field that locked up the IDE
  • Fixed selecting a word, then search and replace goes haywire
  • Fixed duplicated button ids with multiple scenes
  • Fixed a search and replace issue that affected unrelated parts of the source code
  • Fixed HTML export not remembering previous directory information
  • Fixed  an issue where using a dot (.) in search and replace makes changes that don't match the search criteria
  • Fixed the debug variable being right justified and hiding the value
  • Fixed the IDE keymapping for zoom in/zoom not working
  • Disabled font resizing/zooming with the Command key and trackpad swipes on Mac
  • Fixed APK export from failing with Firebase integration
  • Added auto folding of user defined types
  • Order of tabs now remembered between saves
  • Fixed the issue of search and replace in all project files not replacing instances in the first line of the source file
  • Fixed the undo button not working after duplicating a line with Ctrl+D
  • Added the ability to add text objects to an array group in the scene editor
  • Fixed an issue when a Function & Type both had the same name they would not appear in the drop down list together in the IDE
More from AppGameKit Studio

Other announcements

All news
Game update13 Sep 2026Build Studio 2026.08.06Build Studio 2026.08.06 by Zaxxan --------------------------------- - Fix bug where the Studio IDE crashes if a new source file is opened for the second time when no project is loaded - Fix auto-indentation issue in the Studio IDE editor - Update Google Billing to 8.3.0Game update19 Feb 2026API Updates for WindowsFor those working with Windows, we have updated the latest version of our latest Apple and Google API support to the public branch of AGK Studio. For those familiar with the DEVTEST build, this is the same version you have already been using and testing since November 2025. Thanks again to Zaxxan for his amazing contributions in 2025 to the community!Game update1 Aug 2025AppGameKit Studio 2025.07.25 update released!We are happy to bring you the second AppGameKit Studio update of 2025, which was made possible by our awesome contributor keeping the repo up to date. As always, the source code is available for you to check out! We now target API 35 officially, and the build has been successfully tested to deploy onto the Google App Store ahead of the discontinuation of older API builds. We have also updated t…