Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Aegis Force: The Scorian WarNewsApril 2026 Development Update
Community

April 2026 Development Update

Aegis Force: The Scorian War · published 26 Apr 2026, 03:22 UTC

All newsPlayers around this dateRead on Steam

Hello heores of Genua!

We wanted to give a brief update to everyone who has been following the development of Aegis Force. The game is still on pace for a 2026 release, and we hope to make an anouncement in the coming months on a firm release date. Stay tuned!

Technical Updates

Programming and location mapping continue to go smoothly. We are on pace to have the entirrety of the game's locations, including towns, dungeons, places of interest, and the world map completed within about 6 weeks. After that, we will be able to compelete all story cutscenes and art integration by the end of this summer. We have so many cool locations and story beats that we can't wait for you to experience on the continent of Ianua, once the full game releases.

We also have made some major overhauls to improve the UI and battle mode, which battle mode will continue to expand and have many suprises for you as you progress past the demo area.

Demo

Speaking of the game demo, we will be continuing to update it leading up to Next Fest in June. Oh, yeah -- we're particpating in the June Next Feast! Updates will include bug fixes, battle mechanic updates, and more language support. If you've played the demo already and enjoyed it, it may be worth it to you to play again sometime during the upcoming months as we update it.

Art Corner

And, finally, we wanted to show you some of the awesome pixel work that our talented artists have been working on! Shown here are some new enemy types that you'll encounter in the game, as well as a new recuitable party member: the Summoner Neve!

Thank you so much for showing interest in the game and supporting us in any way!

Until next time; for Genua!

The Aegis Force Team

More from Aegis Force: The Scorian War

Other announcements

All news
Game update14 Sep 2026EA Hot Fix #9Hail, soldiers of Genua! More hot fixes inbound! Patch Notes Equipment - Fixed an issue where Lauralain and Grailand's weapons weren't equippable. Lauralain can now use hammers, and Grailand can use spears. Combat - Fixed an issue where a softlock would occur when loading a save mid-battle. Menus - Fixed an issue where select menu appears at 3 dots loading screen - Fixed an issue where when fir…Game update12 Sep 2026EA Hot Fix #8Hail, soldiers of Genua! More hot fixes inbound! Patch Notes Vigherad - Fixed soft lock in Moonlit Mare where Frog Bartender interaction wasn't available and prevented further progression in the story. - Fixed gate entrance that transitions into the Grand Hall - Added further camera collisions. - Adjusted collisions on barracks to prevent player getting stuck in tight corners between staircases…Game update10 Sep 2026EA Hot Fix #7Hail, soldiers of Genua! More hot fixes inbound! Patch Notes General - Fixed battle menu language support Narek - Fixed issue near tavern where a set of missing floors allowed player to fall into a ravine, unable to get back up. - Fixed collision issue in house that prevented player from leaving. As always thank you for your continued support in providing feedback! Please continue reporting any…