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BesmirchNewsBesmirch Demo Patch
Game update

Besmirch Demo Patch

Besmirch · published 10 Feb 2026, 18:46 UTC

All newsPlayers around this dateRead on Steam

More changes coming to Besmirch!

As you can see, there's been a lot of motion here recently. New additions require frequent updates and this one focuses on depraved villagers! From their motion to sound effects associated with them, this update has it all. But it doesn't mean there won't be more!

Also, mines had a substantial upgrade. Now you can dig ore, put torches down and explore the dreaded underground! The extracted ore can be used for crafting certain items or upgrading your cottage.

Also, there are two new NPCs to interact with. They still are a work in progress but Player can interact with them!

Seeds now are seasonal. More will be added in due time, but for now you can plant a couple of things. Out of season crops, however, are available to buy at a shady stall in town! Check it daily as the stock changes every day.

A lot added!

Changes:

  1. Depraved NPCs portraits;

  2. NPCs in depraved state are curable;

  3. Crops available only during certain seasons;

  4. Multitude of new sound effects across all the regions;

  5. New craftable items in crafting menu;

  6. Note sorting system;

  7. Items get "sucked in" by the Player;

  8. More animated portraits of main NPCs.

  9. Caves have extractable ores;

  10. Shady travelling merchant sells out of season products.

  11. Cave walls are shorter and easier to determine which wall player is breaking.

Bug Fixes:

  1. Main NPCs movement is smoother;

  2. Building region doesn't cause issues anymore;

  3. Depraved beggar dies now;

  4. NPCs don't walk through walls and on water;

  5. Music themes are consistent with the current situation that player is in;

  6. Time stops when playing piano;

  7. NPCs don't collide anymore;

  8. NPC names adjusted;

  9. Main NPCs don't get stuck anymore;

  10. Note grammar and punctuation polished;

  11. A ton of small bugs not worth mentioning.

What's next:

  1. Much needed controller support update;

  2. Even more sound effects;

  3. New dialogue with recent NPCs;

  4. New armor system;

  5. Making town more lively.

I always appreciate as much feedback as I can get. So let me know what you would like to see changed or added to our project.

Thanks everyone!

-Gangrue

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