Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CRASTNewsVersion: 1.0.11
In-game event

Version: 1.0.11

CRAST · published 30 Jan 2026, 00:36 UTC · build 21693384

All newsPlayers around this dateRead on Steam

This update introduces a new game mode — Deathmatch.

Deathmatch is a separate mode with objective-based gameplay and the ability to extract weapons and loot. Players can create a session solo. If the session has no password, other players can join within 11 minutes. After that, the session becomes unavailable for joining.

Once a match is finished, players can create a new session and rejoin Deathmatch again.

The mode features a shrinking zone. After being knocked out, respawning becomes available only after the second minute of the match, when the zone shrink begins. After the 13th minute, respawns are completely disabled so that only one last survivor remains. Players respawn inside the active zone.

At the 8th minute of the match, three extraction zones appear randomly. They remain open for 3 minutes. During this time, players can extract collected loot and found weapons (including weapons found on rooftops). Extracted loot is counted and grants rewards.

During the match, players are also chased by zombies. In future updates, looting zombies with dropped items is planned.

Victory rewards are calculated the same way as in solo mode but do not affect the overall game score. Knockdowns provide smaller rewards — the main progression and rewards remain in the standard one-life mode.

This update also adds server-side synchronization for the shrinking zone, sun, and lighting. Weapons are not reset after death — players respawn with the same weapons they purchased or extracted earlier.

The network code has been updated and adapted for Deathmatch, as respawning could previously cause stability issues.

The host cannot leave the session until all players finish the match. The only option is to force-close the game. In the future, penalties for early host exits may be introduced. For now, players are advised to pay attention to the host’s nickname if someone abuses leaving the game early.

Please leave your feedback, suggestions, and bug reports if you encounter any issues. More updates are coming.

Sincerely,

Qazaq Games Studio

More from CRAST

Other announcements

All news
Major update3 Jun 2026Version: 1.1.0 - Weapon CustomizationWEAPON CUSTOMIZATION UPDATE After several months of development, we are excited to release CRAST 1.1.0. This is the largest weapon and progression update since the game's release. Players can now create their own weapon builds, collect materials, craft attachments, and customize their equipment to match their playstyle. CREATE YOUR OWN BUILDS A new attachment system has been added, allowing pla…Major update12 Jan 2026Version: 1.0.10Major Session & Co-op Update A large amount of work has been completed on the session system. You can now create sessions and search for available sessions. Other players will be able to see your created session and join it. You can also invite your friends to play together in co-op. It is possible to set a password for a private match or leave the session open. The host can remove unwanted pla…In-game event30 Nov 2025Version: 1.0.9Major zombie AI update! Now zombies can hear fast footsteps, landing sounds, and even small impacts when the player hits the ground. They react to touching distance, detect gunshots, and even chase the player if a bullet lands nearby. We also fixed several bugs — zombies no longer keep attacking after you escape, no more getting stuck on them, and damage is now balanced. Plus: if a zombie hears…