A minor patch with a handful of fixes. Here's the details:
Disable text wrapping on level select scene titles
Changed the order of localisation loading so that mods better support custom text
Fixed a bug with how the game handled score bonuses which 1. Prevented the first boss from awarding any score bonus, 2. Prevented the final boss from awarding all its score bonus, 3. Allowed score bonuses to carry over into refresh runs
Added audio events "s_one_up" when getting a 1-up and "s_shot_hearts" when firing the hearts weapon
Removed an extra zero from extraLivesAtScore array (which resulted in a broken life-up progress bar)