
Hello everyone!
It’s been a little over a month since the release of the new demo. We’ve been carefully reading all your feedback and listening to every comment to make the game even better.
Reworked melee combat: new SFX, improved hit impact, and overall combat improvements
Added a visual targeting system
Added a dodge mechanic
Added the option to skip cutscenes
Added new environment details and interior elements
Rebalanced stamina system
Adjusted character movement speed and updated combat movement animations
Rebalanced enemies and collectible resources
Improved overall image rendering quality
Updated the protagonist’s journal and map visuals
Reworked combat onboarding and tutorials
Fixed collision issues on several objects
Fixed VSync-related errors
Improved camera logic
General bug fixes and technical improvements
Thank you for supporting us and sharing your feedback.
Play the Becrowned demo, share it with your friends, and follow our media for more updates.