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HeartwormNewsHeartworm Update - Version 1.0.4f7
Game update

Heartworm Update - Version 1.0.4f7

Heartworm · published 14 Aug 2025, 14:30 UTC · build 19573328

All newsPlayers around this dateRead on Steam

Hey everyone!

We wanted to thank everyone so much for your continued support during the launch of Heartworm. Seeing everyone's reception to the game has been amazing. While Vincent and team are hard at work on a content patch that will add things like a harder difficulty mode...and more, a new patch is out now with various bug fixes and quality of life tweaks. The full patch notes are below. We will continue to monitor for bugs, and if you haven't already, make sure to leave a review!

Patch Notes

Bugfixes

  • Various puzzle fixes

  • Various map fixes

  • Fixed various typos

  • Fixed an issue where players could soft lock themselves behind shelves in the abandoned house basement

  • Various texture, trigger, and collision fixes in the Neighborhood

  • Fixed Subway pillar colliders

  • Fixed some lighting issues in the Wilderness

  • Fixed Hospital puzzle text cutoff in certain languages

  • Fixed lighting in the Funeral Home and Save Room

  • Fixed the yellow Office corridor file interaction

  • Fixed a specific enemy not spawning in the Neighborhood

  • Fixed an issue where the archive chess game would override the bedroom chess result

  • Fixed mine track collision in Caves

  • Fixed incorrect door placement in the Neighborhood map

  • Removed respawning antiseptic near cave exit

  • Fixed Chapter 5 subtitle issue

  • Fixed an issue where the waterfall would sometimes not remain open after solving piano puzzle

  • Fixed a Chapter 5 fixed camera angle placement issue

  • Fixed an issue where the Tapekeeper boss stun animation would sometimes not trigger

  • Fixed an issue where a tree blocked a camera shot in Woods intro cutscene

Quality of Life Updates and Minor Adjustments

  • Added "Camera" volume slider for camera flash audio

  • Steam Deck now defaults to its native resolution

  • In the Warehouse, Chase sequence no longer resets when you leave and return

  • Improved loading time in Caves

  • Lowered volume of wilderness intro/outro cutscenes

  • Added glow to save room computers

  • Increased intensity of subway flickering hint light

  • Updated credits and credit sequence

  • Improved balancing for Ending Ranking requirements

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Esports1 Oct 2026Heartworm Out Now On Consoles!Heartworm is out NOW on consoles! I'm super excited to announce you can now play Heartworm on Switch 1, Switch 2, PS4, PS5, Xbox One, and Xbox Series S/X. Many have asked over the past year, and I'm so glad to finally deliver so that more people can play. When I was a kid, there were countless nights where I would pretend to go to bed, in my room in my grandmother's basement, until I was sure t…Game update22 Jul 2026Minor bug fix - Involuntary movement bug finally fixed- Fixed a rare but very annoying and game breaking issue that only affected some users, where the character would move in circles/on their own. This bug was extremely difficult to catch because I was never able to reproduce it on my own. When a player commented about it recently, I decided to take another look since it had been a while. Heartworm uses Unity's new Input System, and I saw that we…Game update10 Oct 2025Unity Security Update/Small Bug Fix PatchHi all, Due to the recently found potential security vulnerability in some Unity versions ( ) I had to update the engine version, so that is the main focus of this build. I don't believe the game was effected, but I updated just to be safe. I did some testing, but there is the possibility that this introduces unexpected issues. I hope it's not the case but please let me know if you find anythin…