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Super SusNewsSuper Sus Update Notice: What's Big, Free, and Shoots Lasers?
Major update

Super Sus Update Notice: What's Big, Free, and Shoots Lasers?

Super Sus · published 30 May 2025, 10:02 UTC

All newsPlayers around this dateRead on Steam

Hey Crewmates!

Make sure you’re on the latest version 1.65.23.042 so you don’t miss a thing. Let’s dive in!

🆕Patch Notes

- New Role: Godfather. He’s here. He’s powerful. And yes — he’s free. Instantly shuts down discussions and secretly learns a Crewmate’s role after every meeting. Stay sharp — the Godfather always knows more than you think.
(👏 Big thanks to the game designers for finally turning player feedback into reality — again!)

- New Map: Memoria. Time travel between Old Town and New Town in this timeline-hopping map! Explore brand-new tasks (ever tried bargaining with an NPC?) and beware of the Runaway Vehicle — getting hit is not recommended.

- Kaiju Returns! After vanishing into the sea (and the patch notes) for a while, Kaiju is back — now stomping into the shop! This fan-favorite role transforms and fires lasers. Get it while you can!

🛠️ Bug Destroyer:

1. UI & Localization
- Fixed visual issue in Golden Royale that mislabeled exchange tokens as Astrocoins
- A problem occurred in the Colosseum menu, which led to neverfading notice of an unclaimed reward (small red dot) was resolved
- Fixed a bunch of minor localization problems, skill prompts, event prompts etc.
- Fixed the golden name effect bugs
- Fixed the interface issue with the chat button in Super Ludo mode
- Foxed the bug that the Annual Gala fullscreen effect wasn't able to display on the fullscreen

2. In-match problems
- Fixed an issue in the Steam version where the Prankster skill couldn’t be bound to the hotkey, requiring players to click with mouse
- Fixed a bug in the rank protection mechanism where only five matches were being protected instead of the intended six
- Fixed a security camera bug in Magic Castle map where players got stuck due to camera becoming unresponsive to exit, forcing players to restart the game
- Fixed an issue where dead players' names and text appeared too faint during meetings, making them hard to read
- Fixed delayed response times for all combat actions (shields/weapons/skills) in the Colosseum game mode
- Fixed the problem with Super Pass experience calculation that some players have encountered recently
- Fixed the problem with the incorrect effect of the Blackjack's Fearless Gambler epic skill, which didn't allow to use Guess twice when applicable
- Fixed a bug that some players experienced on the Magic Castle map, which led to game stuck and crash everytime using the magic mirror
- Fixed a few UI and localization bugs, mostly display of numbers instead of text on some buttons, icons etc.
- Fixed the bug that allowed players to walk behind the console in the Weapons rooms on the Spaceship
- Fixed a problem with UI during the meetings, buttons were displaced and unavailable to press

3. Others
- Fixed the visual problem with the Dementor's role skin
- Fixed an issue where dead players' names appeared too faint during meetings, making them hard to read
- Fixed incorrect walking animations (again!) for Flying Aspara, Alice, Anux and a few other skins.
- Fixed missing sound effects for the Festive Flair action
- Fixed a bug with the Queen's Reign dance from the topup event
- Fixed a visual issue in Astro Mining event that displayed white blocks instead of the already opened tiles

Keyboards are smoking, bugs are running — our devs are on it! Hang tight, fixes are rolling out faster than a vent gets sus’d. If you run into any more glitches, weird timeline stuff, or suspicious fishy behavior (not the shark, he’s cool), hit us up on Discord!

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