
Thank you all SO much again for your continued support and feedback after a very exciting Early Access launch week for us! Last week was a big week for us -- it was incredible to see you all jump into the Overgrowth for the very first time and share your feedback with us along the way. We’ve received a ton of incredible feedback, and on our end, we’re already heads down in development as we’re jumping into making and planning changes to the game based on your all’s suggestions.
As a studio, this has been our most ambitious project yet – making an open world roguelite (which there aren’t that many out there!) -- and so, we’re beyond thrilled to make our vision for Hyper Light Breaker a reality alongside you all throughout the course of Early Access. We made Hyper Light Breaker with Early Access in mind to have it grow and evolve with our community, and today’s patch represents that as we made some pretty big changes, including a rework on Medkits, thanks to your feedback.
Today’s patch (and the one before it) is just the beginning of us using your feedback to shape the game – so you can expect even more community-driven patches and updates (see our first hotfix blog for more details on update cadence) We will be shifting the full team onto our first planned Minor Update so expect this to be the last hotfix for the time being. We are working on an Early Access content roadmap and planned to release it this week, but we need just a little more time to flesh it out and incorporate changes to it based on player suggestions. What we can say for now is there’s SO much more to come, so stay tuned!
Just a friendly reminder, the best way to ensure we see your feedback and concerns is to post it in the #hlb-support channel on our Discord: www.discord.gg/heartmachine.
That all said, let’s dive into patch notes for today’s hotfix v0.51c.108329!
~ Michael Clark, Lead Producer, and the Heart Machine team
Note: Anything listed as a “COMMUNITY ASSIST” and “COMMUNITY SUGGESTION” are fixes made thanks to our awesome community of players! We really appreciate all of your support and feedback – so please keep it coming!
COMMUNITY SUGGESTION: Medkit rework
Enemy updates